>
> > My games looks okay on both platforms. It will be a lot easier to help you if you post a screenshot here, or just give more info.
> >
>
> if you set the same size with this imgs, you can find, quality in ios and android are defferent, ios is most better then android
>
Ah, yeah, i understand, your project is the same but you are using 2 different browsers, iOS safari and android's stock, well you can't do anything to make these browsers perform perfectly identical, this is because android's stock browser, it's ****** on most android systems, use chrome for android or firefox, i bet your project then look the same on both platforms. Or you can export with phonegap or any other mobile export option, then your project will 100% be the same on both platforms.
I see, but my project is advertisement on weixin app?
at last ,I fix it like this?
fist set fullscreen off
then
$("head").append('<meta name="viewport" content="width=device-width, user-scalable=no">');
$("body").css({
height:"100%",
margin:"0px",
});
$("#c2canvasdiv").css({
width:"100%",
height:"100%",
});
$("#c2canvas").css({
width:"100%",
height:"100%",
});
var scale = $(window).width() / $("#c2canvas").attr("width");
var temp = 'width=device-width, user-scalable=no, initial-scale='+scale+', minimum-scale='+scale+', maximum-scale='+scale;
$("head").append('<meta name="viewport" content="'+temp+'">');
[/code:lg3kdnw6]