morpheous's Recent Forum Activity

  • wow that's awesome, thanks for the help!

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  • k so this is what i've got :

    set a boolean variable to the object

    Mouse on left button click   object   set variable as true

    pick instance with UID

            object.UID

    Mouse   Cursor is over object

    Mouse Left Button is down   set position(mouse.x,mouse.y)

    pick instance with UID      set variable false

            object.UID

    it works quite well BUT, as soon as i click one of the objects, the instances of the object all disappear...weird?

  • hi thanks for the response, i am kinda new at this stuff, what do you mean by set selected to True?

  • Hiya,

    Just a couple of quick questions regarding moving objects with the mouse.

    The code i have to do this is as follows :

    Mouse Left Button is down   object   set position to (mouse.x,mouse.y) object pick instance with UID

            object.UID

    Mouse   Cursor is over object

    now firstly when you move the object with the mouse it is very easy to leave it behind if you move the mouse too fast, is there a way to have the object latch onto the mouse cursor so this doesn't happen?

    secondly when you move the object over another object (of the same type) one of the objects disappears.

    and finally if you declare two different objects with similar code to above then when one object is moved over the other object, they latch on.

    Any help would be appreciated, thanks in advance

  • Hi, I'm new to this game making idea but am having a ball with it. I started about 6 weeks ago primarily on Game Maker but found the coding a little tricky to deal with. I then happened across Construct 2 recently and I've gotta say it's incredible.

    It does seem to have huge potential!!

    My biggest problem is trying to finish one complete game, i have heaps of ideas and am constantly jumping around.

    Am looking forward to learning more about this great program on my game development journey!

  • Hi, i would like to try and determine when an object (in this case a ball) has come to a halt.

    The ball has physics behaviors attached to it and when it stops i need to be able to determine if it has stopped in the right place.

    Any ideas would be extremely helpful, thank you

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morpheous

Member since 28 Nov, 2011

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