TiAm's Recent Forum Activity

  • Wow...how could a font cause that much grief? I guess you could use GYFM to make it a spritefont...

    Anyway, glad you got it resolved.

  • I built a new example with your assets. This version uses tilemaps. The code is a lot simpler; only 5 events.

  • SarcasticNash

    EDIT: Nevermind...got dropbox to work.

    Dropbox is acting up on me today...could you post the capx as a forum attachment?

  • You do not have permission to view this post

  • Are you just trying to destroy folders containing files you have created with the runtime? If so, maybe it would be safer to explicitly delete those files, then delete the empty folder using the fs.rmdir command (which fails if the directory isn't empty).

    This way if you make a mistake with the folder you're trying to delete, it won't do any harm.

  • Hmm...this is kind of worrying. :/

    Does it seem to make any difference what you preview with (node, chrome, FF, IE, etc...)?

    Can you force the issue to happen sooner by repeatedly previewing?

    Does it happen with other projects?

  • Are you using a third party plugin or behavior?

  • Maybe you ought to start off with 8direction disabled. Then go:

    If player is overlapping ladder & Player is pressing UP or DOWN

    --Activate 8direction

    Else

    --Deactivate 8direction

    If you are still stuck, it always helps to post a capx.

    Welcome to the forum.

  • Rather than have Ashley spend time creating yet another (and still more limited) image editor, I would rather see an 'open in your favorite image editor' button, whereby it opens up the likes of GIMP, paint.net etc....

    +1000

    Ashley

    This would be so great...at least support for Gimp/Photoshop...

  • Oh no! What am I going to do with my crown of n00bness?

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  • When exported, cpu usage drops to almost nothing (1-2%). Minification makes no difference.

    Task manager seems to indicate that the cpu is actually under strain during preview. Chrome, FF, Node all exhibit the same behavior (cpu use elevated ~10x over export).

    Debug/Normal preview makes a significant difference when under the Inspect tab (cpu about 2x higher than normal), no difference under the Profile tab.

    Odd...

    Here's my version of the file (added a spritefont cpu counter):

    https://www.dropbox.com/s/l3l35x8g2nfaz ... .capx?dl=0

  • Dunno, did you click 'add the file' after the upload completes? Otherwise it won't go up. For capx's, dropbox is good too.

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TiAm

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