I'm trying to figure out a way (if at all possible) to change the image that the tilemap uses while the game is running?I know that I can load the image for the tilemap from a URL but as far as I can tell that's the only way. Is it possible to use this function to load the image from Construct 2 itself? I do realize there are alternatives to handling what I need done(essentially switching from a good tilemap to an evil tilemap) but I'd like to avoid having to overlap and handle two separate maps at the same time.