How do I remap the 8 directional behavior so that it uses WASD instead of the arrows?
Awesome! Thanks.
I've made a video to show my problem, I think it's a bug with Construct 2. Notice the enemy takes several bullet hits (>10) before it dies. Link
Develop games in your browser. Powerful, performant & highly capable.
The way it should work is the health is 5 for each enemy, so if two close range bullet hits with spread would take away 6, which kills the enemy. But this is not happening.
With my new implementation of spreading bullets, now when you hit an enemy up close (3 bullets contact enemy) the enemy won't die.
This makes no sense.
File
Member since 9 Nov, 2011