CrispyYoshi's Recent Forum Activity

  • Is it possible to attempt to read a file from a directory within the game's directory?

    If not, is there any specific way I can read data from an external file and at the same time be able to run it successfully while previewing it in C2?

  • Hi, I tried to animate a 16x16 sprite object via the animation tool, and for whatever reason, the first frame always seems to be displaced far to the left and far higher than the standard position. I ran it in debug mode and for some reason the X and Y positions never changed. Is this a Construct Classic bug I'm unaware of or something? This is a very strange dilemma...

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  • A little quick question I'd like to ask. Does disabling huge groups containing blocks of code make the game run faster? I want to ensure that this game runs as optimal as possible.

  • I downloaded "d3dx9_39.dll", thanks to ericrevollo. It seemed to fix the graphics issue, but not when I used XAudio2. Hopefully someone here might happen to know the name of the file I'd need to fix that? I get the feeling that's the only thing stopping my game from running without actually installing the specific version of DirectX.

    Including the Redistributable DirectX9 installer is most likely my last resort to solving this problem, though...

  • Hi, quick question. Is there a way for me to create a portable version of my game that wouldn't require the need to install DirectX? I have had numerous amounts of people complaining that they had to install the very specific DirectX 9.0c August 2008 software, and I was wondering if I could simply add it to any future builds of the game I'm making. If it helps any, I've only used the Audio Engine and sprites that utilize DirectX.

    Thanks in advance.

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CrispyYoshi

Member since 6 Nov, 2011

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