mammoth's Recent Forum Activity

  • I'm still getting this error. I have tried literally everything and on multiple projects?

    Do you have to have the SDK installed on your machine to make this work?

    Ashley what should I do next?

  • That would make sense. 409 is really small.

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  • Generally, this cannot be over 409 pixels in either dimension if you want to support all devices.

    Which device cannot support this?

  • Hi there,

    I have some sprites that are around 4k-5k pixels wide as just a background. It won't display on mobile. I am wondering if this sprite is too big. I used to get a warning in C2 and didn't get one here. I am wondering if that sprite is too large.

    While we're at it. What the best practice for large sprites like this?

  • It would be great if the speech synthesis type could be called upon like a font. That way you could have the same consistency across multiple platforms.

  • Hi there,

    I am wondering if it's possible to upload a saved version of the speech synthesis to the game itself. The options are different on chrome and safari.

    If I upload a game to the app store. I am assuming the safari versions will be the only versions I can use.

  • Ashley

    The current system is good, but I just think it could be easier. Here is a simple example

    Let's say you have an IAP page that you want to use in multiple games. It has several text boxes and code to go with it. It would be awesome to just export an event sheet and then import it into a new project. All of the text boxes would get copied. Then, you could export a layout and import it. Very easy and simple.

    Just a thought.

  • Everything in C3 is awesome.

    One thing that I think could be improved is copying and pasting from other projects. I ran into this problem while trying to create a game with a small group.

    Here is what I would like to see.

    The ability to export event sheets and layouts.

    If you could do this then you could import them to another project. Let's say I want to export 100 levels to another project, this would be a good way to do it.

    I think a major roadblock to copying and pasting is when one of your projects doesn't have the right objects with the right behaviors. I would love to be able to paste an event sheet, and if I am missing an object, let's say it's MobileIAP, then a dialogue box can come up saying "Do you wish to add MobileIAP to copy this data to the project?".

    This way it would be really easy to copy and paste over data.

  • Hi there,

    I have tried multiple times and I keep getting this error when trying to release a signed APK.

    Has anybody encountered this before?

  • It would be a bit more user-friendly if you could type in the sprite name and see an icon of the sprite.

  • I just saw the new video about built-in functions. I can't wait to use them. If you haven't seen the video, check it out.

    youtube.com/watch

    I would love to be able to put a sprite as a parameter or other objects as parameters. Currently you can do this with families, however, it can get a little messy. The reason is that occasionally you want to do the same thing to different objects in different families. I find I do have this problem where I have different objects with different behaviors.

    If I parameter could be a sprite then you could have a complex series of actions and simply pass a sprite in a function.

    It would save a lot of time if we could do this.

    Just a suggestion.

  • That's what my question was. Thank you.

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mammoth

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