mammoth's Recent Forum Activity

  • Just a heads up. I tried to copy the files but I got this error message. I have a feeling you might have to do all of the steps each time in order to test on the XBOX.

    I first tried copying all of the files from one to another except the Sln and the project file

    Then I tried copying the project file.

    What files should I copy over and what files should I not copy over?

    JavaScript critical error at line 2, column 349872 in ms-appx://mammothinteractiveinc.443452a71117/c2runtime.js\n\nSCRIPT1019: Can't have 'break' outside of loop

  • Hi there,

    I just got my game to run on XBOX One.

    Is there any easier way to test your game on the console or do you literally have to export each time and set up visual studio each time?

    Also, it was very laggy. Is there a way you can boost the resources for performance?

  • Hi there,

    I am trying to deploy my game to the Xbox one and I can't seem to get it to work. This tutorial seems like a great way to pair the device with the xbox. However, When I push run, there is no pairing option it just gives me an error.

    https://pumpingco.de/bring-your-windows ... -xbox-one/

    The error is saying that my version of windows SDK is not supported. Anybody else have a similar problem?

  • This is all great info thanks. Perhaps an entry into the documentation would be effective.

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  • Like an adhoc or a simulator?

  • Hi there,

    So I am just about to release an iOS game and I am having a few issues with testing some of the features. Currently, I am having a hard time testing the

    IAP

    AdMob ads

    I am not sure how to test these. When I try to run a game with Admob ads in Xcode, I just get a black screen.

    I also have a question about performance. Do you think that the simulated app is of similar performance to the real App? I am not talking about the app running in the simulator but when you deploy it to your device that is not an adhoc. It's reasonable to assume that the performance is the same.

    Overall the experience of making a game in C3 is awesome. Once I get my game to the app store, Ill try and get it on Xbox.

    Thanks, Scirra team!

  • Hi there,

    I am testing the Admob ads and Mobile IAP. DO I have to make an adhoc build or can I test them in the preview?

  • That's very creative thank you.

    The other issue though is if you have a block on the other side. you actually of off-screen first and it just looks a little weird. It would be better to do this automatically.

    It would be better to have the sprite not go offscreen before wrapping.

  • When an object wraps around, it kind of goes off screen first then wraps around.

    https://imgur.com/a/Iu3IM

    Here you can see that the object is partly outside. Is there a way to change that?

  • Hi there,

    Is there a way to change the black bars in the letterbox scale mode to another color?

    https://imgur.com/a/XFB5T

    Thanks.

  • Hi there,

    I get this error a lot. I try to connect to the cloud and I get the error Cloud authentication canceled. Does anybody know what I am doing wrong?

  • Hi there,

    I am trying to add mobile controls where the top 75% is left or right depending on the side you press and the bottom 25% is jump. Since it's a platformer, adding the jump requires a second touch as you are moving in one direction. I have tried multiple things and none of them seems to work.

    Does anybody have a solution? Here's mine.

    https://imgur.com/a/56Ke7

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mammoth

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