mina's Recent Forum Activity

  • Thank u Kyatric and Ashely

    In my case,

    We as an organization bought a business licence with the name and email of our manager, but he doesn't use it. I'm the one using it all the time to create games

    so what is right and wrong in this case? taking in accout that the games we creating should be published with the name of organization

  • Thanks Mipey :)

  • From the manual:

    "Unless a license is purchased for an organisation, the license is for the individual rather than their computer. This means you can use your licensed copy of Construct 2 on as many computers as you like, so long as you are the only one using it. Other people must buy their own license. Remember Construct 2 can be used as portable software (see Installing Construct 2). You can put your license file in the install directory on a removable drive and take your licensed copy of Construct 2 to any computer."

    So if i have a business license, i can use it in more than one computer. right!

  • Zenox98,

    I tried it already, but its not work perfectly as it is now.

    I also tried to set player position to another sprite which has the platform behavior (at the beginning of the game) and then, when it collides with something before it reaches to this idea position it's position will be changed to another sprite which has the physics behavior. But also its not working. :(

  • R0J0hound,

    Is it possible to create the same idea, but with having a platform behavior for the sprite (Mario) instead of the physics behavior?

  • Thanks a lot R0J0hound <img src="smileys/smiley42.gif" border="0" align="middle" />

  • So any idea, any help

  • newt,

    I'm still trying, but i don't really know lots about physics. so I'm reading some tutorials about it.

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  • Hi,

    First sorry for the bad image :(.

    Can any one help me to create the idea in the image.

    Is it possible to create it in construct 2?

    <img src="http://dl.dropbox.com/u/52040403/story.jpg" border="0" />

    Thanks in advance :)

  • danieltpt,

    There is a difference, just wait the coconuts to fall in the ground, then make the player collides with them in both cases (enable and disable line 5)

    In the first case if its enabled nothing will happen to the player.

    In the second case if its disabled the player will die.

  • danieltpt

    Sorry i just saw ur post.

    When the coconut will kill the player if its on the tree or falling from the tree and collides with the player. (That is the harmful=true by default because on the start of the layout the coconut is already on the tree not in the ground)

    If the coconut is on the ground and the player is in collides with it nothing will happen to the player cause its not harmful (harmful=false).

  • Thank uuu :)))

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mina

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