HEy i am making a mechanic for this game i am creating and i need to destroy a single instance of a object on screen and not all of them.
capx
In depth: When you hit space you create bubbles(Circles) and they rise up. What i want to do is destroy the bubble after t is created for a certain amount of time. If there are multiple of that said bubble on the screen i don't want all of them to be destroyed but only 1 at a time depending on how long they have been alive.