McKack's Recent Forum Activity

  • Indeed

  • New Super Bardy Flip HD

    My Flappy Bird clone entry to the #FlappyJam, shouldn't be taken seriously, not made for fame nor fortune, just for fun

    Why are we flap... I mean, jamming?

    indie gamedevs are friendly and supportive,

    envy and teasing should not belong to our

    community, nor be a cause of suffering

    Started on it before the Flappy Bird template existed so it's made from scratch, which I enjoyed as a learning experience. All graphical assets have also been made from scratch, but in the spirit of Flappy Jam, heavily inspired.

    The game is pretty much done but I am adding a few more "easter eggs"/homages in an update and have been considering adding hats just for the heck of it and to give the game some more goals/reason to keep playing.

    Enjoy! (or hate it for all the reasons, I don't blame you)

    P.S.

    Best experienced in Chrome. Graphics seems to be filtered (non-pixelated) in everything else...

  • Love this plugin, except... is it supposed to be off by one day?

    <img src="http://puu.sh/4iL58/333214c1fd.jpg" border="0" />

    zeropad(Date.Day(Date.UnixTimestamp), 2)&"."&zeropad(Date.Month(Date.UnixTimestamp), 2)&"."&Date.Year(Date.UnixTimestamp)
  • Chiming in - just what I've experienced but may be completely unrelated or coincidental:

    This seem to happen pretty consistently for me if I have opened a project file directly through Construct 2, say a text file in notepad and it's still open when I try to close. It also seems to happen if I'm still using the browser that I used to preview the game in.

    Basically, it seems like Construct 2 goes semi-modal and won't close properly before any other programs that have been started through it has been completely shut down.

  • Yes, happening here too.

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  • Links still working here.

  • I don't see any reason it shouldn't work. Did you try without succeeding?

  • Sorry! Links should work now.

  • I had to place the plugins in:

    ...Steam\steamapps\common\Construct2\Construct2-Win64\exporters\html5\plugins

    If you're using the 32bit version:

    ...Steam\steamapps\common\Construct2\Construct2-Win32\exporters\html5\plugins
  • Import

    About

    Import, previously known as the CSS Import plugin (download still available at bottom of post), has been updated and renamed - it now supports JS as well as CSS (open to suggestions for other filetypes you'd normally add to the exported HTML, if any)

    The Import plugin allows you to import files you've added to your project into the DOM at runtime (even with NW.js!) instead of having to edit the index.html each time you export.

    Primarily it's just meant for testing things like CSS or JS modules without the need to export, but depending on your project you may be able to use it in your releases as well.

    A tiny drawback for instance with importing at runtime is that it's not immediately loaded, so you might see styled elements switch from original look to styled for a few ms. if you load directly into a layout. This can be hidden with a loading layer, layout or setting initial visibility of styled elements to hidden, then unhiding them at start with events.

    Usage

    If you only need to import one file you can use the Auto-import field under the plugin properties.

    There's no benefit of Auto-import vs events and you can combine both methods as well if you'd like. For example, import module.js via Auto-import and style.css at start with the Import file event. There's built-in protection from accidentally importing the same file several times but it may not be bullet proof so try to avoid it if possible :]

    Import v1.1 Download - June 9th 2017

    Plugin: mck_import.zip

    CSS Import v1.0 Download - January 18th 2013

    Plugin: css_import.zip

    Example: css_import.capx

    Screenshot: http://i.imgur.com/ZWVFy.png

    Credits/Disclaimer

    The plugin was basically Frankenstein'd from Pode's HTML Div plugin (because it contained CSS stuff) + code scavenged from the web. So credits to Pode and this site specifically for making this possible.

    I have no real coding skills, this was mainly just for personal use and don't think I'd be able to make a plugin from scratch. So this means I can't guarantee it working flawlessly. I've only tested it in Chrome on Windows 7 and 10, so if it breaks down and blows up your computer, I warned you!

    Enjoy!

  • Hm, weird, I didn't see any glitch on my side. Even though the text was just for informational purposes in the example, thanks for the tip.

  • Yann Yes, much more efficient than mine :) I had to mix up the system events slightly to get it to work properly though. I made an example out of it (holes.capx):

    Example

    R restarts the layout

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McKack

Member since 15 Sep, 2011

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