Ghengis's Recent Forum Activity

  • These look awesome everyone.

    Keep posting, this is very inspiring.

  • The more I think about it, I believe physics and polygon collisions should be next if possible at the same time. However, I know Ashley and his group are probably firing all cylinders to get stuff out, so whatever gets done would be great at this time.

    If I had to choose, it would be physics as it can completely change the mood and dynamic of a game.

    In full disclosure, I originally chose multi-player, but that was before I got my PubNub sample working.

  • Thanks for the post. It looks pretty cool.

  • ...

    i was just worried that the 'discussion' would digress to what mac/android discussions usually move towards...the lowest common denominator.

    glad it didn't.

    lol...yes, I see your point. The crowd here is bit different and it's a good sign.

    At any rate, porting this over to the mobile space is what I ultimately want to do as I have a few projects on the horizon and C2 looks to be a good candidate.

  • I fixed the cross domain issue. Your example works now. Now to fiigure out what the heck I did wrong, lol. <img src="smileys/smiley5.gif" border="0" align="middle" />

    ha ha cool and congrats.

    I did find the sample file you sent that the parameters for the AJAX request pointed to:

    mypwn.com/ajaxexample/ajaxexamlpeGET.php

    Erm, I think it was just a typo. Cause this works:

    mypwn.com/ajaxexample/ajaxexampleGET.php

  • I'd like to try out virtual box for my MB Pro. At this time, I'm running on a dedicated Windows machine for C2. Thanks for the link, it reminds of one of the other things I need to try out.

  • The rotating is cool. It points in the direction it's moving.

  • for the love of god...please don't let this flame bait get started.

    Sorry to disappoint bro, but that's not my intention.

    I seem to think that it would make sense to make a tutorial geared more towards mobile uses for Construct 2 if the interest is there. For now, I have a touch based event working for iPhone for my game that I am porting to Construct 2.

    Peace out.

  • Have a look at this, it might be useful to what you're tying to do, it's a pathfinding example:

    http://www.scirra.com/forum/behaviorpathfinder_topic44444_page1.html

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  • My first attempt didn't do anything.

    .http://www.mypwn.com/ajaxexample/

    I FTP'd your example as well and it GET's the info in the php file...it just doesn't display in the text object.

    .http://www.mypwn.com/ajaxtutorial/

    I'll keep tinkering and hopefully figure out what I'm doing wrong.

    I just checked your c2runtime.js file. It is showing my domain vs. yours. You should change:

    jtadeo.com/scirra/ajax/ajaxexample1/ajaxexampleGET.php

    to

    mypwn.com/ajaxtutorial/ajaxexampleGET.

    This is a crossdomain issue.

  • droptank21 and Mehtab,

    This is good to know. Can you guys PM me your .capx file. I'd like to take a look. As well, make sure sure that the index.html that gets generated by Construct2 is in the same directory as the ajaxexampleGET.php file.

    If anyone is having issues please PM me, It would be good to know why it isn't working. I will post whatever I find.

  • I'm curious to know how many here use either or none or something else.

    I used a Blackberry for several years and switched to iPhone about 3 years ago. As much as I loved the Blackberry brand, it just fell way behind the iPhone when I made the switch.

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Ghengis

Member since 7 Sep, 2011

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