hey guys,
here is my event sheet to take a look on how my box move in the game:
https://drive.google.com/file/d/0B2_3fSAI6FsANkNXTW54M0hkYXM/view?usp=docslist_api
my problem:: I added a long sprite that my box jumps on it, as you can see from event sheet the angle at which the box fall on the ground is 90 or 180 or 270, but when he falls on that sprite he keeps rotating and I want him to fall the same way that he does on the ground, so I tried to duplicate event 3 and replace ground.Y-100 with sprite.Y-100 but it doesn't work well , please help???