LogicArts's Recent Forum Activity

  • Hi, I understand a little bit, I believe the pin behavior can help you.

    LogicArts®

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  • Hello, you must create an event for each WASD key and in the actions you must simulate the 8 directions.

    LogicArts®

  • Hi, take a look at the settings, the Save & Backup option and find it by Default save location. Try saving your game to the cloud or using another storage.

  • Hi, if you can post a screenshot of your code, it will help you understand more. But I understand a little bit, when you're going to fade the audio with the global variable, make sure you only do it once. The condition "Trigger once while true" can help you.

    LogicArts®

  • Hello, I understand your situation a little, but I will try to help you. I think you should put a padlock so you can't click repeatedly, for example, you can only click if the revenue value is zero.

    LogicArts®

  • If I understand a little bit you want to loop and receive the variable name and value, example: Life - 50. If so, the dictionaryshould help you.

    LogicArts®

  • Just a temporary issue, it's been resolved as usual.

    LogicArts®

  • I managed to find a solution for this.

    I added a Tween behavior to the text object and two variables, one for punctuation and one for display in text. When the variable that appears in the text is different from the punctuation, I interpolate the value. At the moment I execute the interpolation (Setting the variable) I use int().

    LogicArts®

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  • Got it, I'll recode the method I used and I'll post the image.

    LogicArts®

  • In my case I would like the solution to be to animate the punctuation text, I haven't coded this event yet. I made a few tries, but it didn't work. So I wouldn't have images for this. Suppose your score is at 0 and you want it to go to 10, instead of just showing 10, it would be animated by gradually adding, example: 0, 1, 2, 3, 4, 5...

    LogicArts®

  • Hey guys! In my game, the player gets two points for every hit. I would like to animate a text that displays your score gradually, for example: Score is 20, the player hits two points and the text animates 20, 21, 22. I've tried using a variable for the text, as long as it's less than the score, add one, but the value always ends up in float, not displaying the integer, when trying to use the int() command just doesn't work. Does anyone have any ideas about this? Thank you very much in advance.

    LogicArts®

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LogicArts

Member since 1 Jul, 2015

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