dfernfield's Recent Forum Activity

  • Create a blank sprite for each area that you want the camera to be limited to. Then use an event: When Player is OverLapping sprCameraArea1, Move Camera to sprCameraArea1 and so on.

    Hopefully, that explains it.

    Wouldn't that only allow for one camera, viewing a single area? Just the sprite area the player is overlapping?

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  • I searched for a plugin and couldn't find one that did what I needed. I was wondering what would be a practical way to get the same multiple camera effect the game: "Where is My Heart" doing.

    It takes the level, then shows only portions of it in different windows and mixes them up so they aren't consecutive.

    (For example, the top right and the top middle ones overlap part of the cloud and the heart.)

    Thank you in advance.

    EDIT: Changed title from "Cameras" to "Viewports(Cameras)"

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dfernfield

Member since 26 Jun, 2015

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