Waltan's Recent Forum Activity

  • That's really cool and suprisingly simple! Thanks for sharing :)

    No problem!

    Why not finish and sell the game? $5 is a reasonable price, and you'd only need to sell 20 copies to make the $100 =] The game looks pretty good and it'd be a shame not to continue it.

    I thought about it. I'll try.

    Thank you for your support.

  • Well it was nly in the video but it seems like you've got a good inventory system set up that would be useful to people - and how you could take things from it and interact with your environment (putting wod on the fire etc)

    Here you go

    Ask me if you will don't understand something

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Ahhh that really is bad news <img src="smileys/smiley6.gif" border="0" align="middle" /> It'd be such a shame to waste all the time and effort that you've clearly put into the project!

    Perhaps it can be refined into tutorials? Like I said before it seems you've got a lot of elements in here that would be really useful to people <img src="smileys/smiley1.gif" border="0" align="middle" />

    Sure. What you're interested in?

  • Bad news guys. The site on which the competition was held, was sold :c

    This means that I don't win I don't have more incentive to make a game. Damn... I spent all my free time for development.

  • Great stuff, You should be in with a really good chance with the competition, how long left until the deadline?

    December 20 ends reception of works.

    December 27 will be announced the results of competition.

  • Haha, this looks incredible! Looks like you've got a lot of things implemented so far and it works nicely. Any plans to release a cap for this? I'm sure there are a ton of things in here that people will find useful (inventory, platofrming, world building, AI etc)

    Keep up the good work, can't wait to see more!

    Big thanks! I do not mind to release a cap but only after competiton :3

    Frankly I'm a little embarrassed because I have a little mess in the code. But I will tidy it up :D

  • :3

    Use HD and Fullscreen

  • Otlichno! :)

    That's pretty impressive, how the inventory systems and such work and the crafting.

    You mention open world - is it procedural or hand-made? (Looks a bit hand made, I guess).

    Thanks! :D

    I forgot to say. I'm going to make "Story" and "Survival" modes.

    In story mode everything will be made by me except blocks dragging.

    In survival one, will be random generated world made of blocks (like in minecraft).

  • Hi guys. I want to introduce my game.

    It's an a open world game with some kind of plot.

    Now i'm taking part in the competition for game development in which I can win 100$!

    According to the contest I cant upload the game somewhere before the end of the competition.

    Some screenshots:

    (click to fullsize)

    And

    (use HD and Fullscreen :P)

    As you can see in video, game is on russian language. Because i'm russian, lol, but i will translate this game for you :D

    I think thats all on that time. Thanks! :3

  • Hi i have problem, player has got 8 direction behavior and i need to make box. Player can push this box left, right, up, down , pls tell me how to

    Thx for reply.

    I have made here 2 ways.

    In first one you need to remove solid from sprite2

    In second you need to add it back :D

    You can toggle event by right-click on it and click "Toggle event".

    Good luck)

  • An index is a number used to enumerate things. By nature this has to be a progressive integer.

    An array also uses integers.

    Something like '3,1' is not a number to Construct, so it interprets it as a string.

    For you to not lose overview, use the array 'database' as a simple 1-dimensional array to store the names of the objects:

    stick stone apple colorblock1 colorblock2 stoneblock

    Now you may reference the object by its index (stick = 1, stone =2, ..., stoneblock = 6)

    When filling the inventory, put in this index, e.g. if the second slot of the inventory should contain an apple, then inventory(2) = 3

    To look up the name, you use database(inventory(2)), which resolves into database(3), which is "apple", because the third item of database is "apple"

    Sorry, but i'm don't understand this:

    hen filling the inventory, put in this index, e.g. if the second slot of the inventory should contain an apple, then inventory(2) = 3

    To look up the name, you use database(inventory(2)), which resolves into database(3), which is "apple", because the third item of database is "apple"

    Can you show me? :3

  • The next time I start everything is loaded correctly as it was when exiting. ...

    ___________________

    Diablo 3 Items

    try to do it with colorblock1 colorblock2 and stoneblock ._.

Waltan's avatar

Waltan

Member since 5 Jul, 2011

None one is following Waltan yet!

Trophy Case

  • 13-Year Club
  • x4
    Coach One of your tutorials has over 1,000 readers
  • x2
    Educator One of your tutorials has over 10,000 readers
  • RTFM Read the fabulous manual
  • Email Verified

Progress

17/44
How to earn trophies