drzanuff's Recent Forum Activity

  • Ok, first of all, i'm not sure if it's a bug or not. I tried to do that in the 101 and in the latest Stable Release, same thing happens.

    I have two Sprites, "One" and "Two". I put then in the same family. And created a Family Instance Variable called "Number"

    • For the Sprite "One", i put the value of the variable 1
    • For the Sprite "Two", i put the value of the variable 2

    Now i go to the Event Sheet and do that:

    <img src="https://dl.dropbox.com/u/5143153/pick/imgs/pic1.jpg" border="0">

    So, i guessed that when i compare Family Variable -> Number = 1 , it would pick all objects in the family. And those objects picked would be remembered in the subevents. So, if you press "W", i thought it would rotate just the object "One", because its Family Variable is set to 1.

    But what happens it's unexpected, at least for me. Both objects rotate. If i press "S", the same thing. If i put like this,It works, though :

    <img src="https://dl.dropbox.com/u/5143153/pick/imgs/pic2.jpg" border="0">

    I think this is redundant. So my question is: Is this planned to work like that or it's a bug?

    .capx in case someone want to check:

    https://dl.dropbox.com/u/5143153/pick/imgs/Bug-103-2.capx

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  • Great Pixel Art! I loved the style.

    Also, the "O FORTUNA" in 16 bits sound style is awesome!

    Continue the good work!

  • Austin! Thank you very much man! It's working now!

    Man! I totally missed the loopindex. My bad.

    Anyways, greate job, please, continue with the hard work that your team is putting in Clay.io. The best Construct 2 plugin ever!

    Cheers.

  • Hello! First of all i want to thank you for this great plugin. Its concept it's awesome!

    But sadly, i am having a few problems and i can't make it to work. I read the tutorial about how implement the API and i read all the entries of this topic to see if i could find the error.

    • The first problem: (i don't know for sure if it's a Construct bug or the plugin itself)

    <img src="https://dl.dropbox.com/u/5143153/BugClay.IO/ActionsBug.png" border="0">

    If i pass the mouse near some actions, they disappear. If i pass again they come back:

    <img src="https://dl.dropbox.com/u/5143153/BugClay.IO/ActionsNotBug.png" border="0">

    In the Conditions, just the "Leaderboard Score Posted" disappears. The Construct Native's plugins work fine and the others third parties plugins too. I don't think if it's a Graphic Card problem, but i can be wrong.

    • Now the second problem. I followed the tutorial and tried to implement the API in an game of mine. When i double-click the action "Show Leaderboard", it doesn't show no window for input the parameters. It just add the action and go back to the event sheet editor. The tutorial shows this window:

    <img src="https://dl.dropbox.com/u/5143153/BugClay.IO/ShowBug.png" border="0">

    But for me it's no good. It shows nothing, just go back to the event sheet editor. Okay then, maybe i did something wrong. Created a blank .capx and did a simple post score and show leaderboard system. Same thing, doesn't show nothing. I downloaded the test.capx :

    http://clay.io/plugins/scirra/test.capx

    And nothing too. When I run the project, any project with Clay.io or even the test.capx, this is what i got:

    <img src="https://dl.dropbox.com/u/5143153/BugClay.IO/noscoreBug.png" border="0">

    The debug mode it's disabled so i think i could at least post the score. But I'm not receiving data at all. I created a game in Clay.io site again, added a leaderboard to it and i got the same thing, no entries. Okay, so I searched more deeply and I found the Fetch action. Did a new post and show score system using Fetch this time. Used the Fetch like Austin explained, outside the loop:

    <img src="https://dl.dropbox.com/u/5143153/BugClay.IO/austinway.png" border="0">

    But it's look like that I sending a null value or receiving a null value. Cause this is the result:

    <img src="https://dl.dropbox.com/u/5143153/BugClay.IO/fetchbug.png" border="0">

    I'm sending this in Post Score Action:

    <img src="https://dl.dropbox.com/u/5143153/BugClay.IO/PostBug.png" border="0">

    I thought the APIKey could be wrong. To be sure, i created a new game, a new APIKey and a new LeaderBoard. See:

    <img src="https://dl.dropbox.com/u/5143153/BugClay.IO/APIkey.png" border="0">

    And the same result. I played other games at Clay.io and the scoreboard shows everything ok. If it helps, here the .capx i was using:

    https://dl.dropbox.com/u/5143153/ClayTest.capx

    Just for you know, when I post to Facebook Wall, the value goes right.

    I'm using

    • Google Chrome - 20.0.1132.57 m .
    • Windows 7 64bits.

    If you need the specs of my machine, let me know.

    Sorry for the long post. But even with some hits in the wall, I think this plugin is incredible and it will be a strong weapon for Construct 2 users. Great Job Austin, i hope you continue the good work.

    ps- Sorry for my English.

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drzanuff

Member since 29 Jun, 2011

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