To be more specific I find that it usualy only works on the middle frame of the crawl animation when i hit the arc in the middle of it.
Heres a CAP File
http://dl.dropbox.com/u/30677634/EnemyProblem.cap
Yeah and it works slightly better in this cap than in the game but still only works half the time.
I probably sound really stupid but how do you add a attachment?
I'm having trouble with an enemy. I have to fall on a specific part on what seems like a specific frame for it to register I'm hurting it. Or if I'm not falling I have to be practically half way inside of it for register that it should attack. Can someone please help.
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Is there a way I can create a save file for a game, more specificaly a platformer, marking the last checkpoint stats and other factors and have it reloadable at a later date? If so can someone please explain it.
Thanks that should do the trick.
Thanks aldo for [quote:3kkhhfki]in order to effectively do this though, you will have to learn about picking!
Do you know how I would go about doing this? I'm fairly new to construct.
Thanks alspal. Another thing is how do I tell it to add a new enemy when I kill the enemy it spawned the first time etc?
I want to create a sort of nest in a game I am making that creates an enemy if there's not an enemy already created from a particular nest. I have pretty much no clue how to go about this. Anybody have any ideas?
Member since 12 May, 2011