Ahhh! It's the clamp thing ><.
I spawn the particles with "random" + sin/cos.
Is there any other way to spawn the particles in a circle?
Because..
Without clamp, I don't know, how to tell the Sprites to keep away from the center^^
And random picks numbers that are(sometimes) below the number "clamp" allows. That's why they get stuck at the same place and it doesn't look good. I find out what's wrong, but still wondering how to fix this.
edit: Got an idea, I'm sure Tulamide knows how to make a selfmade "random"-function. I need one where I can make random(60,120) so I get only numbers from x to y. Can I do that with expressions and events?