akaja's Recent Forum Activity

  • Hi, I have tried playing around with Construct 2 a bit. I have never touched Construct 1 though, and I am aware that Construct 2 is still under beta development.

    So the thing is this, right now, I want this simple thing written in the pseudo code below but I am not sure whether it is possible yet:

    //a bomb explodes and spreads bullets in all directions.
    for (int i = 0; i < 360; i += 10){
        GameObject *createdObject_ID = createObject(bullet, thisObject->getX(), thisObject->getY());
        createdObject_ID->setDirection( i );
        createdObject_ID->setSpeed( 3 );
    }
    
    [/code:22a3zi2c]
    
    So is it possible in Construct 2 now or not? Am I missing something? What should I look for in the event sheet?
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  • I'm new here and I have just followed all the news around here. But I am looking for an answer to this question:

    I see that Construct 2 is not backward compatible with Construct 0.x, the whole thing is reimplemented, etc. so are the tutorials for Construct 0.x still applicable for learning Construct 2?

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akaja

Member since 10 Mar, 2011

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