mrmdesign's Recent Forum Activity

  • Awesome!

    I love the cohesive style you have going here and the fact that you hand draw everything.

    It looks like a high quality, polished product and more importantly a really fun game. <img src="smileys/smiley1.gif" border="0" align="middle" />

    On another note; I recently bought myself a Motion Computing le1600. It is a tablet PC that a lot of artists have been adopting over the past few years. They are a little old and not incredibly powerful but they have a Wacom Digitiser built in and they can run Windows 7, Photoshop, Artrage, Paint tool Sai and Mypaint.

    It might save you a bit of time and they are pretty cheap on ebay.

  • I am most excited by mobile export and shaders. I can not wait to see what is included in the 60 shaders. The glass demo got the windmills in my mind spinning.

    It would be great to be a tester for Ludei. How did you wangle that farsmile90?

  • This guy is awesome!

    He reminds me a lot of my self only richer, more successful and with way more facial hair and tattoo's.

    He speaks with such truth, is completely unpretentious and serves as an example to follow something when your gut and heart say it's the right thing to do.

    Very inspirational.

    Thanks for posting.

  • Ooooh Shiny! <img src="smileys/smiley1.gif" border="0" align="middle" />

  • I missed out on the early adopter discount the last time round because I was a silly slow loris. I have taken advantage of Scirra's generosity this time though. I just bought a licence! Where's my badge?

    r100 looks awesome and I bought Spriter a while back so I am looking forward to using both these awesome programs together when that great day finally comes...

  • .... So that a user can insert their own image into a game?

    Thanks,

    Marc

    Edit:

    Just to elaborate on this a bit. I know how to make an image upload button in html to enable an image to be stored in a folder but I don't want the sprite to be changed permanently when a user uploads an image. I just want to replace a sprite for their session.

    Could it be done with the web storage object?

  • The address bar disappears when you add the app to the homescreen and launch.

  • Hi Ashley,

    You are right. I don't know what I was thinking. Of course it will run quicker with a smaller canvas. Doh!

    My baby son has my head a bit frazzled at the moment due to lack of sleep...

    Anyway, I tried fiddling with hog2 after looking at hand of greed. Adding these seems to work really well on my iphone:

    <meta name="viewport" content="initial-scale=1.0; maximum-scale=1.0; minimum-scale=1.0; user-scalable=0;"/>

    <meta name="apple-mobile-web-app-capable" content="yes" />

    <meta name="apple-mobile-web-app-status-bar-style" content="black-translucent" />

    Edit: Obviously you cant zoom in or out but it definitely works better for an app. The address bar doesn't disappear like it should though....

    I will work it out.

    The fps shot up to 15 when I rotated it. It seems to like it.

    I can't wait to install IOS5

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  • Those results are on my iphone 3g.

    These results are on my wife's iphone 4

    hog1: 23fps

    hog2: 49fps

    Anyone got an ipad?

  • Hi Ashley,

    I have added the FPS as suggested and the results are:

    hog1: 12 fps

    hog2: 30fps

    What do you think it could be?

    Cheers,

    Marc

  • Hi all,

    Just wondered if someone else with an iphone could take a look at the following examples and let me know if they see a speed difference:

    1) http://www.sundriedspacemonkey.com/hog/hog1.html

    2) http://www.sundriedspacemonkey.com/hog/hog2.html

    I have just made a few changes to the html file. Number 2 doesn't specify the width or height of the canvas and definitely seems quicker on my iphone. I am not sure why it resizes to the size it does as the js file still specifies 500 by 500.

    I played Hand of Greed and wanted to see how fast I could get C2 to perform.

    Hand of greed is rapid and it is a html5 and javascript web app. The only difference I can see is that the images are specified outside of the js file.

    Check it out on the following link. You will need an iphone though.

    http://www.brainiumstudios.com/webapp/

    My phone is the original 3G but my wife has an iPhone 4 and I noticed a speed difference on that too.

    Thanks guys,

    Marc

    http://www.mrmdesign.com

    http://www.sundriedspacemonkey.com

    P.S. I only removed the link as it was a test. In a real project I would keep the link intact cause I loves C2 I does and I really appreciates it...

  • No worries Ashley,

    As soon as the licenses become available, I'm in.

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mrmdesign

Member since 23 Feb, 2011

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