Whiteclaws's Recent Forum Activity

  • Ciro , Well that's not bad :) , I would even hire you as my artist if I could !

  • Okay , It's not to be rude , but you need to do some tutorials

    So , re-cap ...

    You see the paddle ? , place it where you want it to snap

    Then , click on it 1 time ... You'll see that a lot of stuff appeared on the left ...

    The position tab , you see it ? at your left , It should be two numbers separated by a , ... The first value ... Write it down

    Now ... the last action you added as a screenshot , The "on any touch ended" , Click on it and change "Touch.X" by the value we wrote down earlier ...

    That's it !

    Cheers...

  • I don't know if this one will work so I'm giving you an alternative

    Solution 1 ;

    *ONLY THE FIRST* Set the first gun "Every 0.3 seconds" to 0.6 seconds

    Solution 2 ;

    Remove the "Every 0.3 seconds" from the two events and add a "wait 0.3 seconds" action on the start of gun 0 events and another one at the end of gun 1 events

    Cheers ...

  • Hey , Doesn't change because the events are the same

    Here's how you do it ...

    Move it where you want it to be , Find out the X in the paddle settings

    and remplace that event with the value you just got ...

    Cheers...

  • E-mail Scirra Support with your bill and ask them for a badge ...

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  • ^--- czar , Semo ---^

  • Hey Guys ,

    I worked a bit with arrays and I saw something pretty much bizarre . Indeed , You need to set the size of an array in the events and the arrays settings don't work ( You can't set it's size in the settings bar ) ...

    Is that intended ?

    Ashley , Kyatric , Arima ?

    Thanks for response ...

  • Hey guys ,

    I was working on a game with a guy , and then the guy contacted me that someone else did him the game , So we cancelled the game ...

    It's a snake trail , made with less than 5 events using arrays ...

    Oh and it's an infinite trail , it's not random invisible object , it's objects that are spawned to the tail on each collision with the crystal ...

    Here is the example ...

    Link unavailable ...

    A-D to rotate

    If anyone wants the capx , just re-ply to this post ...

    Edit ; The capx is up ... It's actually a 4 events version :3

    .Capx

    Cheers ...

  • mineet , that's because RPGs are complex and not for everyone , In fact , A lot of persons start Rpgs saying they'll be the best rpgs ever and pretty much no one finish them ...

  • the 7770 is a nice and cheap GPU , I got no problems with C2 and I can run Modern Warfare 3 at medium settings smoothly

  • Here

    construct.net/en

  • I always start on paper , then I make a prototype , I let the public test it and I start the production ...

Whiteclaws's avatar

Whiteclaws

Member since 14 Feb, 2011

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