Whiteclaws's Recent Forum Activity

  • 8- How can I copy the content of a textbox , is it even possible

    ( I want to copy/paste a JSON code from my preview to my eventsheet ; Get the JSON of an array )

    Kyatric , vee41 ?

  • Helps me a lot ! thanks !

  • Kyatric ...

    3- in a for every element loop : When you spawn an object / how can you pick this one and only this one ?

  • 8GB DDR3, Core i7, 17inch screen, Video Card with 2GB DDR5....

    Are you willing to offer me black ops 2 with that rig ?

  • I had questions I always wanted to ask about the logic in C2 ...

    1- How can I set an event when a loop is finished ( Repeat ) without having to set variables

    2- Does an event trigger before his sub-event ?

    3- in a for every element loop : When you spawn an object / how can you assign

    4- What is the limit of the number of functions you can call in 1 tick

    5- How much elements does it take to an array to slow the game ?

    6- Any documentation about 3d arrays ? ( Tutorials )

    Anyways ... I'll add some when I get more in my brain !

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Link ? Don't supply me with acers , got bad experience with those

  • I'm currently looking for a cheap laptop that can run C2 without issues ...

    I'm looking for something between 300/450$ that can do the job

    The chromebook seems to fit my needs but I'm not sure about the browser-powered system ... I'll maybe flash the BIOS but well ... I don't know about it

    Edit : Oh , wrong section D: , sorry ... Kyatric , could you move it ?

  • Are you talking about worm-style destruction ? if so ... Not your level ... Try something else ...

    If not ... Then it'll be easy to setup with some debris and such

  • you can always use lerp

    ... Easing in the movement of an object

    lerp(Object.X,Desired.X,dt(multiplied)10)

    will make an object X smoothly ease toward the desired X

  • Val , Physics behavior and Solid behavior aren't the same thing

    If you are using solid behavior , I believe there's a way to disable it

    Yep ( Taken from manual )

    Solid actions

    Set enabled

    Enable or disable Solid for this object. If disabled, the object no longer acts as if it is solid, and objects will be able to pass through it. Be careful not to trap objects by enabling the solid again when an

    object is overlapping it; see Avoid crushing/trapping objects with Solids.

  • I'm sorry saed , but this is an arabic distributer , I don't think many will find the button to download your image ...

    could you upload it on dropbox ?

Whiteclaws's avatar

Whiteclaws

Member since 14 Feb, 2011

None one is following Whiteclaws yet!

Trophy Case

  • 13-Year Club
  • x4
    Coach One of your tutorials has over 1,000 readers
  • Email Verified

Progress

15/44
How to earn trophies