couldawoulda's Recent Forum Activity

  • OK, I'm beginning to find the answer here, I went to my other system which is the 32 bit install of win7, I just updated my construct 2 there with the 259 and loaded the project and it works fine. This is the same computer just using two separate win 7 installs on two drives one 32 and the other 64. Now all I have to do is figure out why that 64 bit system is not allowing the audio file to play in game or preview. Only difference in my two systems is I have avast anti on the 64 and malwarebytes on this 32 system. I have UAC off on both systems and no other users but myself. I should be able to find the issue

    ;0)

  • What folder did you put the audio files in?

    Audio not playing from the 'Music' folder has been a problem several years ago. Probably still not addressed to this day. I put all my audio files in the 'Sounds' folder now

    I have them in the sound folder not music, this is something new since I have had no trouble now for three years getting sound to work properly. At this point all I have is a tank muzzle firing, just one file. I use audacity to convert and export my sound so I know the formats are right. I looked at debug and it shows the sound file firing as it should but I get nothing from any of my three browsers at all. I have blocked my anti virus from construct 2 and turned off my ad block and even turned off my IDM download manager. Just nothing is working, also I did try to go back to the last version 257 and no love there. I was on construct 3 so I said what to heck tried using that and still no sound. I am using the same sound system and card that I was using the very first time I even tried construct 2 and never had a problem like this. I think I will drop down to the 32 system and use the capx and see if it runs on that system, I am pretty sure I have the latest version installed

    thanks

  • Can someone please tell me where to go back and get an earlier build, I cannot seem to get any audio to play. I tried downloaded content and my own files none will play. I think it would be easier to just step back to an earlier version and go from there. The system is win7/64, I know my files are correct if the downloaded audio from Scirra doesn't play either. All my other little projects were always ran on my 32 bit system and I never had any problems, this 64 bit system is only up now for about a week trying to improve my speed, I have no issues with any sound other than construct 2 not playing.

    Thanks in advance

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  • http://speedy.sh/4YYGm/water.capx

    Although several years old this link is a redirect to garbage like java updates and flash crap . The link should be removed or repaired, at any rate just be careful opening it.

  • I haven't been able to get my gun to use only a restricted field of view for targeting. For example there is an enemy behind the vehicle the gun is pinned to and once you pass this enemy the gun still continues to track to the rear which is not what I need. I tried various ways using the turret actions but still have the issue of it remaining pointing in the last position it fired from, I need the gun to return to the forward parked position as it was before it had line of sight to an enemy. A pretty simple setup just a vehicle with a pinned gun that can only traverse about 45 degrees maximum. I would use one both sides a left and right. Does anyone have any recommendation how to accomplish this knowing it can only turn 45 degrees and then back to 0 or forward. Everything works fine except this return to front. I tried the turret and then tried the line of sight actions still it does not return to the front.

  • Release 241, for some reason I can't seem to get the theme colors to change when selecting one from the default list available. It seems to be stuck in the VS I chose some time ago but now it will not go back to default or any other theme. Anyone else had any problems with changing their theme ?

    Thanx

  • Confirmed, I cleaned cookies and temp files in win 7 and now it seems to be corrected, funny it had no effect using chrome which it worked fine all day. Firefox did a recent update to 43.0.4 and I thought maybe that might be related but I guess not. I also did a quick scan and found a heck of a lot of cookies pertaining to popups and adds that were obviously defeated but left those cookies behind. They've gone to cookie heaven now ;0)

  • Well I feel relieved now because I also have the same problem this morning. I refreshed my firefox thinking maybe that would be the answer but it did not change. I feel sure now it has to be on the construct 2 server side. So we'll let the powers that be take care of it ;0) have a great day all..

  • I finally done it and took advantage of the great special today and the next couple days. It was planned to do a long time ago but like most people I have priorities first. I already have 4 games built and wanted to be able to go back and do some protection before finally attempting to make them available. I really think construct 2 is the greatest thing since crushed ice, if you can't build a game using construct 2 you might as well take up golf or another hobby. So now it's time to get busy!

  • Hi all, haven't been able to come to grips how to have more than one player object that can use the same mouse input to select and deselect each object to perform basically the same movement and task as the first object. In other words how do you set up the mouse to control objects without interfering with the other previous ones. I suspect the answer is in the order of the event and actions of each one, if that makes any sense. So how would you go about using the same mouse input for all your game objects in a particular group. I just want to be able to select an object using a simple mouse click then the last object that received instructions continues it's task after I select the new one. Any tutorials on the subject . I've read and read but just can't seem to find an example of what I want.

    Thanks

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couldawoulda

Member since 20 May, 2015

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