thanks!
How to make wall moving with player forward, but when player goes back wall doesnt move. It's like in Mario land where you can only go forward.
Solved the problem, just added "on load: play "music" :)
Everything works well, music is playing (it's "on start of layout: play "music" with loop"), but when I die and game loads save file and player goes to the checkpoint music stops. How to avoid that? Thanks in advice.
Works great. Thanks! :)
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Here's problem, when I jump on sprite it destroys (thats what I need), but same sprites removes too. I've added "for each object", but it doesnt help ;(
<img src="http://i.imgur.com/5M0JN.png" border="0" />
Thanks.
How to make construct pick random number between 1 and 2? It's random(2), right? But it looks that it also pick 0, does it?
I've managed to do it on my own, thanks anyways :)
Thanks you soo much but can you show me in a .cap how to make collision offset, so it will move from ledge to ledge?
How to make monster move like a brown mushroom in Mario? For example I have a platform and I want it to move from A to B, if its at the point B start moving towards point A, if its at the point A move towards B.
You also need to add this line "system:for each object:enemy" before "HAS LOS" ;)
dl.dropbox.com/u/1378330/fix.cap
This was fixed by cow_trix, credits to him :)
This is platform AI without RTS
Member since 11 Jan, 2011