0plus1's Recent Forum Activity

  • andreyin Potato code sent

    harrio thanks, appreciate it!

  • aridale

    Yep, that was the case, thanks.

    In my view this is an unexpected behavior?

  • Did I miss something? Why is this not possible anymore?

    Up until a couple of versions ago I could do a

    Family onCollision with Family2

    Now when I double click on a Family it opens the members like they where a folder.. why?

  • steenosterby code sent, enjoy!

    For the screen use this excellent template.

    I develop on window in c2 once finished I move everything to my mac and started building in xCode (with PhoneGap) if something was wrong back to windows and c2. It's tedious but necessary and I learned so much that my next game will not require so much effort.

  • Joannesalfa I don't understand what you mean. Without a licence you can test on the simulators (which are fairly accurate). To test on device and distribute on the appstore you must buy the licence.

    The problem with adding an online app to Home Screen is that you can't monetize it.

  • CodeMasterMike my goal is to succesfully do what you stated, the problem is that injectng another image in a sprite is an hack and as a mobile developer my current goal is to assure 100% compatibility across all browsers (mobile and desktop), which means taking baby steps until all quirks are worked out. If you are developing only for desktop there is this excellent Plugin.

  • Try Construct 3

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  • CodeMasterMike

    To be honest I haven't tested it in WebGL, hang on, I'm in the process of using it for a Chrome Web Store App and I'll need WebGL. As soon as I fix it I'll let you guys know.

  • vandinz Thanks for the spellcheck :-)

    About the money I don't know, about the quality it's true, in reality it's not quality but polish. I see tons of GREAT games posted in this forum that are literally ruined by a lack of polish, this is the reason why on the App Store you can see very "stupid" little apps and see a complex one get rejected, because as simple as they might be, the little they do they do it great.

  • After 2 month of hard work I managed to publish what I believe is the first app made with Construct 2 to reach the App Store!

    The "Game" is an educational application for autistic or otherwise impaired teenagers and adults and teaches how to recognize the emotion that a person is feeling. By the way, it's entertaining even for an normally developed individual as it's not so easy to infer emotions from just a picture, plus there is an hard mode with peculiar words that also tests your vocabulary.

    I think that this app shows the versatility of construct 2 since it's not strictly a game. It generates each "play" choosing random non repeated synonyms from an internal emotion dictionary and then lazy loads the correct emotion from a pool of thousands of images. It also supports multiple languages (currently en and it, soon de, fr, es)

    It's compiled with PhoneGap (1.4.1) using the low latency audio plugin (see my tutorial) and employs the native alerts (using a custom plugin that I'll soon publish).

    Links:

    Feel Trainer APP Store (Whoever wants to try it just pm me and I'll send you a promo a code so you'll get the game for free).

    Feel Trainer google Play (Android) (For Android there are no promo codes AFAIK).

    Tech Stuff:

    If you are serious about developing mobile apps the bad news is that you'll have to compile PhoneGap yourself, the online service is too limited and certain features (like the alerts or the native audio) must be tested before release.

    Even if I had (and still do have) reservations about c2 (and in general HTML5) I can honestly say that there is nothing you can't do with it, granted that for some of them you'll have to get your hand dirty with plugins, but basically every single part of the engine is editable so there is no limit.

    Before stopping here I tried almost every HTML5 game framework and c2 is the best even if it's in the form of a game maker (with all the attached issues) but Ashley knows what he's doing and he keeps up with the latest specifications and technologies.

    I hope this first milestone will encourage more developers to approach c2 and in turn scirra to offer more developer friendly options.

  • Ashley yes packaged app. It's a very new thing. I wanted to find out how to host my own app to sell on chrome as it was too big, and noticed no mention anymore of the 10mb limit on the developers page, tried to upload a 42mb zip and it worked! Not only but it appears as NO limit is enforced anymore for packaged apps!

  • Good to know this is of zero interest. <img src="smileys/smiley11.gif" border="0" align="middle" />

  • Public service announcement.

    The Chrome Web store has no limits of size anymore. Just uploaded 44mb of application.

    Just a heads up to Ashley

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0plus1

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