Mr X's Recent Forum Activity

  • Thanks for confirming the need of such features from a user perspective. Keep the ideas coming.

  • Very good example. That's one way to do it.

  • The initial idea I had is that I want the events/the game to be documented. What is happening, and when etc. Would it make more sense if you extended the idea and export a flowchart of what's happening in the events together with the comments?

    So, an idea of documentation and a good overview, some kind of visual feature showing the logics and flow. I don't know maybe you could just think about it?

  • I would like an export function for comments. Where Construct saves all the comments in a text file as documentation. A documentation of what has been done in the event sheet where I can look at the order of events and the flow in an easier way.

    What do you guys think, will this be useful for anyone else besides me? Do you feel you're missing this feature?

  • Superb information right there Ashley. Very good to know.

  • Bah, giving up. I solved it my way instead.

    My solution is that it doesn't matter where on the screen the user touches. The player character moves to that destination. Not optimal and not what I initially wanted. But it's working, it's effective, with a very very small amount of code needed.

    Thanks anyway.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Right now I'm checking these out.

    tutorials/1075/making-an-easy-touchpad

    tutorials/398/touch-stick-controllers

    Can I get back to you and answer your question later, if I need to fall back to your solution?

  • Yep, that's the one i saw. Your solution is great, but I don't understand it to be able to adapt and integrate it into my project.

  • My first reaction is that why isn't a thumbstick object included in a game creation application from the beginning by Scirra, together with the other form controls? Since controlling a player character is absolutely vital to games. On the other hand, maybe there's a good reason why it doesn't exist, although I can't think of any...

    Anyway, I've looked at a project that I found somewhere but it seems too complex and overwhelming to understand without explanation. I'm curious if there's other, maybe simpler solutions out there.

    How do I create this myself in an easy and understandable way for a newbie? Is there a tutorial or a simple project showing how it's done?

    Thanks.

  • Awesome! That was exactly what I initially had in mind. Tested it and it worked like a charm. Thanks both of you for your responses and solutions.

  • That solved it!

    I used this line which chooses from 6 different angles for left and 6 for right.

    int(choose(20,40,60,340,320,300,160,140,120,200,220,240))[/code:1fyzdppr]
    
    Thank you very much.
  • Random(180,360)

    Unfortunately that still includes 270 degrees. Wish I could include images or URL's to show what I mean.

Mr X's avatar

Mr X

Member since 18 May, 2015

None one is following Mr X yet!

Trophy Case

  • 9-Year Club

Progress

9/44
How to earn trophies