Thanks for the effort to reply Davioware and Arima,
I'm aware its not easy but I have lots experience with it, it was with game editors from populair games at the time and have realized how much work it was.
I have learned a lot from it how to make my own game engine, I mean the way I want it etc. and have try a lot of game engines and it all sucs compare with my skills till I discovered Construct, and abouth game content (grapics and animations), its 75% work of every new game you make, its the biggest part of content to make for every new game, whatever and how smart youre code is, only not when its a tetris kinda game or pacman etc.
I know that many people think that rpg's are hard to make, they are, but it is not inposible as a indie, i know other games are harder to make to, it just depends what intrests and skilss you have.