Hi,
This plugin is not working on native iOS (Intel XDK Build/Cordova). Works on Preview Browser and native Android.
When debugging on iOS -> on Network Tab - > scon file is on "Pending" status. So it does not render the sprites.
I found same issue on Spriter Forum but it is not solved yet.
Environment:
Construct 2 : r239
Intel XDK: b3759
Spriter Plugin: 4/5/2017
iOS: 10.3
Best Regards.
Thanks for reporting this. Unfortunately Edgar doesn't currently own any IOS devices (we'll try to resolve that in the near future) and is currently tied up in several pressing matters.
Close to a year ago I thoroughly tested CocoonIO an C@ projects with Sprtier plugins worked well on Android and IOS. Come to think of it, this testing was likely done before the new sprite-sheet/draw self mode for the Sprtier objects was added. Are you using the draw-self mode?
Also, pardon my ignorance (I havent tried using the Intel XDK in a very long time), but is there a way you can get a more detailed error report when you try to run the game on the device or emulator, I thnink its possible through Xcode? A full error report might allow Edgar and Ashley to figure out the cause of the problem more quickly.
lastly, have you tried cocoonIO, just to see if it works? That might also provide useful information.
Sorry for the inconvenience. Hopefully with your help we can resolve this issue in a timely manner.
Thanks.
-Mike at BrashMonkey