clarkgame's Recent Forum Activity

  • My requirement is:

    • Player A has 5 type armies eg: A, B, C, D E
    • Player B has 5 type armies eg: A, C, F, G, H.

    1) becasue there armies has same behaviours => i put it in 1 families call Army (Now A, B, C,D,E,F,G,H in 1 family). is it ok?

    2) i check collision by army to army? is this ok?!

  • thanks for your help

  • Here you are ! [quote:avos6fcy]https://www.dropbox.com/s/ao363ggmwtau4xt/ChinhChien.capx?dl=0

  • ok Kyatric,

    this 's my file,Thanks you

  • uhm

    sorry about my bad english!

    I created 3 monsters (in team A) in line combat with 1 monsters in team B. But A team come near by and hit each others. I control monster by using variable: team.

    my condition:

    monsters => collision with any monsters | monsters play "atk" animation.

    My wish: monster => collision with monster in different team | monsters play "atk" to monster in different team.

    how can i solve this problem?

  • uhm

    sorry about my bad english!

    I created 3 monsters (in team A) in line combat with 1 monsters in team B. But A team come near by and hit each others. I control monster by using variable: team.

    my condition:

    monsters => collision with any monsters | monsters play "atk" animation.

    My wish: monster => collision with monster in different team | monsters play "atk" to monster in different team.

    how can i solve this problem?

    thanks for your help

  • Hi there!

    I have new problems, my monsters combat each-other, I can show them who is target, who is friend

    Can u help me again

  • oh, thank for all

    i try my best now

  • Like plants vs zombie

    Plants fire and zombie run to eat.

    what behaviors LittleStain @

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  • It good , can you email for me an demo source?

  • Dear,

    Thanks for you reply! Here is you information:

    1/ My intent like Tower Defense => How you call it? - In think it top-view.

    2/ The monsters i have add 8 direction, and bound to layout (to check when they meet).

    3/ no monster in my control, i just tap to spawns it and then he come to target.

    4/ bound to layout (to check when they meet but it fight one ).

    5/ Yes it does

    6/ If A monster come to castle A => B win, and monster A come to castle B => A win.

    thanks for your help

  • Hi, i'm new here.

    I have a problem in logic event, i don't know to make 2 monster A and B run and combat.

    Can u help me? Please

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clarkgame

Member since 9 May, 2015

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