pap560's Recent Forum Activity

  • As I stated above, I have setup a small fee just to check if there is enough real interest for my work. Do you really believe that 1,00 � fee is actually selling?

    Speaking generally, If I was a professional artist then I would make a site for selling sprites because there are no companies selling sprites. There is a gap in the market for this area. If you search the Internet for 3D models you can find thousands of them in any quality and for any purpose. Personally I didn't find a nice commercial site which is doing this job for 2D sprites .

    Under this point of view, no I don't believe that selling sprites is overrated.

    Thanks for sharing your thoughts.

    EDIT: If you like my sprite just drop an e-mail and I will send the files without any charge. I would be happy to see my sprite in action in some of your creations

  • Hi all,

    I have built a nice alien character for use in 2D games. Here is a preview of walking animation:

    <img src="http://www.mediafire.com/imgbnc.php/92bc1745177f35e23bc5e8321aae67a06g.jpg">

    There are also sequences for Die, Defense & Attack actions.

    Because I am not professional I have setup a small fee to check if there is enough interest. If anyone wants this character for his games then he can purchase only for 1,00 �.

    My PayPal e-mail is: . Please include in your contact information a valid e-mail in order to sent you the files (a series of .PNG files 128x128 px)

  • Hi Squish,

    indeed, this is a better solution for handling time events. I changed the project according to your guides lines.

    Here is the updated project for all newcomers (like me) to Construct:

    http://www.mediafire.com/file/rjut7gqhsqqaq8f/Balloon01.zip

    Thanks for the tip.

  • Thanks for the info, ramma. This information lights a bit, to my darkness of Constructor!

  • I am very impressed from the easiness of Constructor. Within a few hours I've manage to learn and build a minimal game. It's a great tool!

    Here is my first complete project.

    http://www.mediafire.com/file/kvu6esvvszs9b7v/Balloon.zip

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  • Thanks.

    I declared a global variable named FinishPeriod. After the 15th hit I do this variable to be increased by 1.

    When it reaches to 100 then I the application is terminated.

    But now I face another issue: Upon termination I want to give to player the choice of leaving the game or let him try again... In other words I don't know how to create and operate a menu...

    BTW: Here is my progress so far:

    http://www.mediafire.com/file/kvu6esvvszs9b7v/Balloon.zip

  • Hi guys,

    New kid in town here...

    The Construct is great and fun.

    I built a small game in order to be familiar with the basic functionality. It's a simple game where the player needs to hit 15 balloons with its bows. When the hits are 15 I want let the game run the last boom animation and then terminate. But I don't know how to do this.

    Any help will be appreciated.

    Here is a screen shot:

    <img src="http://www.mediafire.com/imgbnc.php/7df042261204e11ceb7e1801a98420db6g.jpg">

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pap560

Member since 5 Sep, 2010

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