Kyatric's Recent Forum Activity

  • C2 hasn't "ressource plugin", wrong section Somebody :)

    For the fonts, you need the "target" computer to have the font you used installed in its system.

    For example if you set the font "arial" in your editor (because obviously you add "arial" installed), if the computer that executes the project doesn't have "arial" installed, as you said, it end in a visual mess up.

    Either make sure to provide the font and have your user install it on its system before he plays your game (tedious method) or use "system fonts" (like arial as a matter of fact, fonts that will be installed by default on systems) or finaly use sprites (your text with the correct font as a picture).

  • Oh yeah indeed.

    Nice job !

  • DirectX uses specific functions of the gpu.

    Also minecraft is java if I'm not mistaken, not javascript.

    It seems that using windows7 and chrome or IE provides the better performance with html5 games.

    I'm using firefox on XP, and games aren't THAT fluid on it, but it's fine by me. (c2 runtimes seems to run better than HTML5 demos though)

    Browsers will keep on evolving. Firefox has promised about a 40% improvement of its performance by march 2012 (even sooner). The browsers war still emulates improvement on their part.

    So apart from changing your OS/gear, I'm not sure there's more to do but use chrome (best overall performances apparently) and wait for the browsers next updates.

    It it a matter of time.

  • Mob comes from "mobiles" in Tower defense games. (otherwise known as "the thingies you're shooting on to prevent them from going through the screen") ^^

    Amarcelo, you're welcome.

  • Install DirectX 9.c

  • fading_opacity.capx

    I didn't comment, but if you need explanations, just ask here

  • Cool site.

    You should consider using the audio object, and put some samples of your tunes directly in your "showcase" section.

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  • I saw no performance drop in rojo's capx.

    As a matter of fact, your capx requires more calculation than his.

    He tests for 1 collision of the laser object 30 times in a tick.

    You do look 11 times a tick as long as increment is superior than 1 for 4 collisions of the laser object with 2 different object types.

    Rojo do it in 2 events, you did it in 7.

    So for accuracy, indeed your laser has the right length, but performance-wise, rojo's capx consume less ressources.

  • He needs a badge.

    HAHA totally !

    And an account on the site !

  • Use layers.

    layer_scrolling.capx

    This was shown in Construct2's beginner guide (GUI layer)

    Seriously, read it (again) and check also the other tutorials.

  • Funny accent. Also will you use this character for a serie of videos ?

    An editing between the character explaining/doing the game and actual footage of the game/editor would be neat and might be interesting marketing/tutorial wise.

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Kyatric

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