Kyatric's Recent Forum Activity

  • In fact a few months ago, Ashley said he was pretty much done with suggestions since his todo list is already huge.

    Be sure he reads the forum anyway and pick up goods ideas as he sees them.

    There's only 24 hours in a day to implement them and you have to consider basic hardware actions like eating and sleeping.

  • Then you guys should fill a proper bug report, adding complete steps to reproduce and screenshots.

  • You will have to "analyse" and parse your text by yourself.

    For this you can use the system expressions aimed at the text.

    From there you find a way to spot a "<br>" and replace it with a newline keyword (no quotes) that will jump a line into the text object.

    Finaly the text object hasn't an autosize option, you should code it by yourself too (using the system expression len(text) for example).

  • Also if you preview a blank layout it is nothing but a white screen.

  • The manual should answer your question/doubts.

  • Nothing so far about JSON.

    I guess you would have to make a plugin (SDK) for C2 to parse the JSON to your needs.

    The plugins section holds a CSV plugin though.

  • I've updated the "how to customize" tutorial to add "quick how to" about subjects asked in this topic.

    Let me know if it is better for you.

  • I couldn't tell you the logic exactly (@Ashley is the better person for that I guess) but to obtain the effect you want, I placed BG at y = 188 and it worked. (in 40,40 parallax)

    Thought: it's about half of the layout, so maybe it has to do with this.

  • Because indeed of the blank event that gets executed every tick (since it's blank), setting the position of your sprite to touch.X.

    Apparently, when not touching the screen, touch.X = 0.

    Since there is no condition, your action set position to touch.x is executed every tick.

    I guess adding a Touch."is in touch" condition should fix this.

  • Not really.

    In fact, if you want to act on objects that you already placed in your layout in edittime, you do it through through "Start of layout", making subevents for your picking needs.

    Else, when you are spawning your object in your code, that is the moment to initialize it. (right after the "create object" action, if you apply code to the object type that just was spawned, only this very object is picked).

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  • In the how do I FAQ there are a few examples for webstorage and there is a full level editor (using webstorage) example.

    Check those out.

  • In the how do I FAQ there's a section AJAX with topics about how to use AJAX to send and retrieve values from a web server (php in the case of those examples I think).

    There is a websocket plugin (socket) that you can find in the Plugins for Construct 2 forum. Apart from the original topic of the plugin, there is not really documentation for it, but it is a basic socket.

    You'll have to code your server-side outside of construct2 though.

    This tutorial might bring you some technical informations and links to other useful documentation about the use of CC and C2.

    I strongly suggest you to read the blog article about C2's architecture that is linked in this tutorial. It's well written and clear.

    I think those links should get you going for a while and answer most of your questions.

    If you still have some, just post them out.

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Kyatric

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