Kyatric's Recent Forum Activity

  • Dasat, gabicho: What you can do is send data through AJAX (check out the How do I FAQ, there are example of use listed).

    The issue is you will need some server-side script (for example a PHP file) that will save/store those data. If your script is to make a new file on your server, then all is fine.

    But this "just" depends on the type of server-side script you decide to use and this is unfortunately not something made with C2 and is something out of the scope of our forums.

  • You don't need event 5 and event 2's condition should be a "System: Every tick" condition.

    You want the player to go right every tick.

    There is still a "friction" issue, due, I believe to the value of the deceleration platform property that does not apply when the player is in the air.

    Also, I'd suggest you'd actually look at the "Auto-runner template" that you have access to when you start a new project.

    You will see a recommended way to do a smooth auto-scroller.

  • Sounds like you would need to put all your different sprites in a single family, have this family have a common family instance variable and each instance of each object type having a different value.

    This way "Touch: On touched FamilyName" will allow you to get FamilyName.InstanceVariableValue. (I hope this makes sense).

  • Congratulations and good luck for the contest.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • gabicho: This is the Construct Classic forum. As far as I'm aware of, there is no such solution for Construct 2.

  • Final round voting started.

  • Wasn't the response from the support already an official comment ?

  • I have made a tutorial about random monster loot drops that you should easily be able to adapt to make your own random power up spawner system.

  • From your first post it also sounds like you are using both the Touch and Mouse plugin.

    It is not necessary. Just having the Touch plugin is enough as it emulates the mouse cursor on desktop, so you can program everything relying only on the Touch actions/expressions.

    As for the rest, post/attach your capx to a message, it will make it far easier for us to be able to help your according to the current state of your project.

    See the attached file to my post for an example that might work according to what you've described nonetheless.

  • Events sheet are read top from bottom. So the tick you activate again your group, the whole group actions will be executed starting with the very first on top.

    Perhaps you also want to have a look at the new "Wait for signal" system action that will allow you to only have a certain event run when a certain tag/signal is used/sent.

    It sounds like you have an issue in your events organising and you should detail precisely what you're looking to achieve and provide/attach a capx so that we can help you "cut" and organise the events in the most efficient way.

    Without your project to ponder about, it's guesses and shots in the dark.

    I hope this helps.

  • Well, Construct 2 can take a snapshot, it can send pictures as data through several means (AJAX, websocket, RTC) but you will have to handle a backend that receives the pictures and allows for the sharing.

    This can't be done in C2 as it is to be made on the server side in a scripting language.

Kyatric's avatar

Kyatric

Member since 18 Aug, 2010

Twitter
Kyatric has 583,405 followers

Connect with Kyatric

Trophy Case

  • 14-Year Club
  • Jupiter Mission Supports Gordon's mission to Jupiter
  • x15
    Popular Game One of your games has over 1,000 players
  • Famous Game One of your games has over 10,000 players
  • x27
    Coach One of your tutorials has over 1,000 readers
  • x11
    Educator One of your tutorials has over 10,000 readers
  • x2
    Teacher One of your tutorials has over 100,000 readers
  • RTFM Read the fabulous manual
  • Great Comment One of your comments gets 3 upvotes
  • Email Verified

Progress

23/44
How to earn trophies

Blogs