woaw, look amasing and professional
you could sell this for 10$ each on steam
oh thanks for the tip
hmm
you could have the same effect using some :
-custom sprites
-timeline behavior
-write text event
hello,
so here i am again to show you some ai navigation concept.
In the following cap you will see how Waypoint Navigation and random position navigation works.
http://dl.dropbox.com/u/9050706/Cap%26a ... gation.cap
edit:reuploaded the cap with 6fix method
yeah,i reworked my dropbox folder
here is the original link
http://dl.dropbox.com/u/9050706/Cap%26a ... vetory.zip
Construct is the future, and the future is now.
it funny, you look so serious
look like a Micro$oft conference
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free server are possible---> Peer 2 Peer
the local player is the host and the other join in and if the host diconect, the server is passed to another player unil everybody disconect
i dot know but we could associate a theme with it, like Racing game so everybody do a racing game in x time
and we do a mashed up of all the caps to create a full game <-(not sure one this one)
for easy flashing,use the sine behavior
i remember using SOHCAHTOA in high school
look like a ninja scream
SOHCAHTOOAAAAAAAAAAAAAA ! (with the bruce lee pose)
if you want to protect the ini file you could use the CRC32 behavior,im not sure about that but a little search could help.
or zip the ini with a passoword and ask to construct to compare the two ini.
you could use the Common Dialog behavior.
Member since 14 Apr, 2010