The problem I'm having is with the 'tilt' and 'hinge' set of objects. As probably noticeable in the game, the 'tilt' platform is connected to the 'hinge' object via a distance joint. However, I want to use more of these two objects in the level. Whenever two of them are on the screen at once, they'll assume they're all connected to each other and not work.
How do I separate each instance of the variable and call only to a specific instance so each one works only with another specific one?
Also, any input and optimization to what I have at the moment would be greatly appreciated!
capx link: megafileupload[DOT] com /1UE4/tilt_game.capx