Hi, alextro.
I've managed to include the swing using left and right keys. Feel free to test it again, ok?
Thanks for the feedback
Hi. To swing from straight position, after launching the hook, just press C (it won't swing using the directional buttons - I tried to implement this, but it didn't worked). This way, it will start to swing (to stop the swing, press C again while swinging).
Thanks for the support, my friend!
Thanks for the comment ^^
The AI of the game is the first one I've used (the template one is a little better).
As for the choke mechanics, I tried to implement this, but it only worked for the single player (the AI messed it all the time), so I discontinued this.
Again, thank you and I hope you enjoyed the game.
I wish you success in all your projects ^^
Hi NoHeroDev,
I tested it on Firefox and it didn't worked (on Chrome it works well).
Hi.
Is your template still available?
The link here is dead.
I tried to hit all the keys on keyboard and clicked on the button to start the demo, but nothing happened. Please, can you solve this?
I'm glad you liked my game ^^
I think it is possible to include combos and hold down attacks, but I don't know how to do this at the moment.
Your suggestions are interesting and I'll take note of them to include in the template in the future (when I figure how to do them).
Hi,
Thanks for the comment.
For new moves I believe you only have to create the images (the game and template have only the 'fireball' special, but you can modify the punch/kick events to create something like 'dragon punch' or other physical moves.
Thanks for the kind words!
I agree the keyboard controls aren't the best selection (I only do this way thinking of 2 players - I could use the numerical keyboard for Player 2, but some notebooks doesn't have this option).
If I can think on a way to map the keyboard keys, I'll upload a new version here.
Again, thank you very much for the kind words!
Member since 16 Apr, 2015