Hi there
So i am trying to make a really simple game using the physics behaviour.
Basicly the goal is to bump the other players pads out of the layout.
Its only to understand the physics and all that. (Please download the file to understand the game)
So what i'm trying to do is when i click a pad there will be no movement until i press the mouse button again. When i click a pad there should be a arrow point from the pad to the position of the mouse and be maximun of some length(few cm). This arrow represents the speed of the pad when you click again.
I dont know how to make the arrow so it will be streched to the position of the mouse, should i use the selection box behaviour ?
Anyways you can see what i am talking about here http://internet.is/eski/buttongame.cap
Thanks.
Sigurgeir