Hey everyone. Just popping in. I'm Matt, a professional 3D artist specializing in hard surface and arch vis. I also freelance illustration and concept art.
Starting tooling around making my own games back on my C64 when I was very young. Probably about 10 the year I taught myself BASIC. Moved on to QBASIC as I got a 'real' computer but eventually let my programing slide. I tried a package I found by accident called Klik and Play and made a handful of games in that. But as I got older and perused my art degree all that fell by the wayside.
Recently messed around in MMF but that died off quick, found Construct on the user Obson's blog here (from polycount) and have liked it quite a bit. Currently working with my fellow artist room mate on developing a couple of games and we thought this would be the perfect platform so we don't have to get our hands dirty with too much code.