I'm just testing all this and appreciate your input. (I'm using you as a sounding board)
I have a message that, parse into an array, then use the array to create text (we used to call them textareas) and line them up so they wrap, etc and look like a normal textarea should.
C3 doesn't like creating items outside of about Y=42000.
1800 textareas works fine.
Pin is awful 9% cpu usage sitting idle, 19% when scrolling.
Hierarchy is great 1.6% idle, 7% scrolling.
The new functions are amazing, 1800 are instantly created. (0.6mb of images, 60fps)
In the function I just compare the left(text.text,1) and look for #,@, or https,etc (will need multiples for hyperlinks) and bbcode them. Then set a variable to tell me what's what so it's easy to direct the link based on that variable.
I'm gonna test it either way, but you think I can pick up much performance using a spritefont? I've been using this for 6 years, and have yet to really figure out how to save cpu usage other than by good coding.
Ran a test using spritefont vs textarea. Identical, 1.6% bouncing to 7% max for either.