miketolsa's Recent Forum Activity

  • somehow i can't post a dropbox link or upload a capx file in my post ???

    So can't submit a example file !!!!

  • hi,

    I want to move a bar to rotate on pole to an 180 degree angle colockwise & anti-clockwise motion ........

    Now for this I have used rex_rotateto behaviour from () & its working fine ..... I have attached a sample file just to explain how its being used ( dropbox link )

    Now the problem is I want to repeat this action constantly so that it automatically rotate colockwise & anticlockwise ??

    So if anyone can help me to repeat this action .....

    Mike

  • LittleStain Thanks for quick reply .....

    Will try out you sugesstion .....

    About the enemies I think both of the solution won't work as they are seperate from each other in size & shape so this is not possible ..... next about the animation they are all different from each other in that so I have to figure out something else .....

    If you have any other idea like to I have only one player & 50 enemies sprite so I have to write a single action for each of them ..... player on collide with each enemy = dies ???

    I was just figuring our a easy way then to write 50 likes for each level .....

    I hope you got my point .....

    but still thanks for all you time !!!

  • Thanks for quick reply .

    I like the idea to speed up for player but is there a possibility to add this speed for few seconds like a condition or action for that .....

    Also about the collision with enemy so if I have about 50 enemy in my scene so for that I have to specify all the enemy individually in event sheet with action collision to get the player die ??? isn't there any other possiblity like player collide with ( enemy1 + enemy2 +enemy3 + ..... +...... +...... etc ) = die in event sheet ? is this possible ..... ?

  • hi,

    My first game is almost complete but I am facing a problem .....

    • is there any conditions or action that can be used to calculate that if my player, collides with any enemy (solid behaviour applied) on its way they player dies ?
    • about power up if I have something like a power that my player takes up & it got speed up & also doesn't die on collide ( Can anyone tell me how to do this as i wasn't able to figure this two out ??

    Thanks for all your help !!!

    Mike

  • Nice graphics & gameplay !!!

    Would watch out for the gameplay video !!!!

    Also on what platform will this game be launching ?

  • Could anyone tell me as where is the documentation for this behavior as on their site I have got unity & coscos documentation but nothing mentioned about construct2 ???

  • Can we make this move to behavior to & fro like an sprite with this behavior goes to a certain point & returns constantly !!!

  • Thanks for a quick reply !!!

    Almost got all my diff solved here !!!

    thanks everyone !!!!

  • Thanks for quick reply .

    I finally got my desired movement using 8 direction & platform on player but now I want to cancel our the rotation that happens why I press left or right key ?

    Also could you help me with how to end the game when player sprite collide with a solid object ??

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  • add 8 direction to your player (default controls off) and in an event sheet do every tick - player simulate control up and these two keyboard (add keyboard object) on right arrow pressed - player simulate control right and same for left just change to left arrow key and left in simulate control. Hope this helped (Search top down construct 2)

    Using 8 direction on player & using keyboard object I set both left key to left & right key to right on keyboard but some how my characters rotate if a obstacle comes in between using left or right key ( I have used solid on plan box obstacle ) so how can i stop the player to rotate .....

    I just want to use left & right key so that user play would make the player slide left or right not want the object to rotate .....

    Thanks for help again !!!

  • I want the sprite to move up constantly but player only controls the player right & left movement of the player just like Bouncing Ball Game on IOS

    Link - h***s://itunes.apple.com/in/app/bouncing-ball/id949505469?mt=8

    Thanks again !!!!

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miketolsa

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