I want to compare an angle when it's right (0) but it only compares when it's EXACTLY that. I wan't it to be able to compare about more or less to 5 degrees. So like this:
/355
-0
\5
anywhere in those angles or between should be possible.
My guy shows up as the background in the minimap.
http://www.mediafire.com/?sharekey=2159 ... f6e8ebb871
TEACHER I KNOWZ!!!
Sorry, broken link
This is way over my head, I tried to make it so when charlie touches "Gem" his sprite is destroyed & Charlie W/ gun is created where "Player" is. But that doesn't work because you have Player and Charlie in a container so they're both destroyed when I just try to destroy the Charlie sprite. And I can't uncontainer them because a lot of the coding you did for it needs it. I never use containers because this kind of **** happens and you have to start all over. The easiest thing to do would be to create a sprite called "gun" and when weapon=1 set "gun's" position to charlies hand so it looks like he's holding it.
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um, my messenger account
oh, ok.
My yahoo is
Do you have an MSN or something we can chat on?
Ok, here's my so far design:
http://www.mediafire.com/?sharekey=0be3 ... f6e8ebb871
(It's called Animalz)
I've made my own version if it helps.
If you guys are still for this, I'm in.
How do I change the default icon for when my game is on the desktop, and the icon in the top-left of the window when it's running?
Member since 11 Jul, 2009