Toby R's Recent Forum Activity

  • Ah so it's their plugin. Did you use both version with the same Intel XDK version?

    BTW: I sent them an email two days ago, but no reply yet.

    BTW2: can I get the older plugin version anywere?

  • In theory you have two options:

    1. Using officiall Appodeal setup.

    * https://github.com/appodeal/PhoneGap-Go ... rvices.git

    * https://github.com/appodeal/cordova-plugin.git

    2. Using cranberrygame Appodeal setup.

    The problem is that I have just tried both and I can't get any to work. With the official Appodeal setup I can't build an app. It gives compilation error.

    With Cranberrygame's setup I cannot even add the plugin in Intel XDK.

    Can someone who managed to set it up put some light on this situation please?

  • Ashley regarding the "Use New Intel XDK project format". I just tried it with new project. In this project I use Appodeal plugin. While importing project to Intel XDK an error popped up that Intel couldn't find Appodeal in the Cordova sources - fair enough.... but then the project was not created at all. I was expecting just this plugin not being added to the plugin list.

    Then when I tried to import from project as HTML from this source I got another error that this project already contains Inte XDK files.

    I think all of this is not on your side but you wanted some feedback of the new feature so... thought you might want to know that when there is some not standard plugin used then this function is not useful.

  • Did you even TRY to compile Admob for iOS using the latest XDK Build before you say so casually that it is not a bug ?

    Well you didn't mention at start that you have problem with iOS. No I haven't tested iOS. I thought you mean Android cause some people already reported problem for Android as well.

  • Hmm. Does it work? It doesn't sound like it should.

    First of all your loader layout is in between those you want to switch from/to. So once you jump to the destination layout, engine has to load the destination layout assets anyway.

    Also you are checking if the loader.load is 6000 so on the fastest mobile it will take 100 seconds.

    The third thing is that you use a global variable. I personally try to avoid polluting global scope as much as I can.

    Or I don't understand your point.

  • all I did was remove the reference to Cordova Admob and re-add it again

    Maybe Cranberrygame has updated the library?

    There is always some little chaos after major changes. I'm sure everything will be clear very soon.

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  • Thanks guys for all good words!

    I've added small update.

    For Scirra Arcade now you can use also keyboard keys 1, 2, 3 and 4 instead of clicking the shape. As suggester in the comments on the game page.

    press 1 = circle shape

    press 2 = square shape

    press 3 = triangle shape

    press 4 = star shape

    I believe it will much easier and fun to play on PC now.

  • Trying this now. The first thing I noticed is the file size is huge!

    In C2 it's 11 MB.

    The old version of XDK with Crosswalk bumped the file size up to 50 MB, just tired the new C2 Beta and new XDK and it's now 72 MB!

    Are you sure nothing else has changed in your project? I don't have such size bump.

  • I just made a very simple project and exported it with the new option. Everything went just fine (but I'm not using any plugins).

    I managed to get the developer certificate part working too of the new XDK, but can someone please explain to me what it does and what it's for? The previous XDK didn't had it.

    Previous version also had it but it wasn't managable. It's really great it is now. You have to sign your apk in order to publish it to Google Play. If you use the same certificate in Intel XDK and in CocoonIO then you can use them both for the same app. Basically the certificate is like the author's sign.

  • New one for the Jam. Colorful yet still in light and dark theme.

    Casual tapper. A bit hard to play on desktop with mouse but playable - it's purely for mobiles.

    Hope you gonna like it.

    https://www.scirra.com/arcade/rikoshe-m ... hapes-6380

    Soon on Google Play as well.

    Cheers

    EDIT

    Now available on Android: https://play.google.com/store/apps/deta ... agicshapes

  • You can use official C2 plugin with cordova ID as Shinkan suggested. Then it is free, but I had screen freezes sometimes.

    For compatibility reasons I suggest using C2 Cranberrygame Cordova AdMob plugin. However it is not free, but extremely cheap. You can buy all Cranberrygame plugins in one pack. Check Scirra store.

  • It is not a bug and won't be fixed. If you read latest Intel XDK release notes you will understand. The way plugins are fetched is different now and developers have do the upgrade, but phonegap afmob from Cranberrygame is deprecated and probably won't be updated. You have to use Cranberrygame Cordova AdMob plugin now in Intel XDK.

    shinkan the one you use is not the one from the official manual.

    Ibelieve Scirra will update manual soon.

    You may want to check my related post here

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Toby R

Member since 23 Mar, 2015

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