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  • i don't break any laws. you heard about google setting? " label for reuse or modification, or just label for reuse? i know what i'm doing littlestain.

    and also im here for help not to be in trouble with anyone because you speak as you own the sprite. if you will not help me just don't reply here. if i break the laws amazon system will reject the app

  • i get it from photobucket gallery . also i can create it by myself ( i just don't have time now). and that is not the problem . the problem is what i said in my old post about if the game work fine in a phone device or not

  • hi i just complete my first game by using construct 2 called ( The jumper ) i test it in the intel XDX emulator and it work , but the sounds not work as in chrome browser. and also admob ads not showing ( i try some tutorials to how use admob ads in construct games) i submit it to amazon appstore and they accept it, also i test it with amazon app tester without problems

    but the problem is when i want test it to bluestacks emulator. ( because my phone was broken) it not work it show me just a picture and it gone. so i don't know if the game work in android phone as i want or not.

    this is the name of the game if someone want test it in his phone and tell me how it look. and thanks in advance : The Jumper ( in amazon appstore)

  • hi JLH1964 and thank you for this nice tutorial. but what i don't understand is how the counter work ? and the relation between it and admob. and if the counter is visible in the game or not, because i make the counter as you did in event sheet, but i don't know how it look in the layout

  • i still need help my friends, i hope someone can give me a capx example to this scenario ( as i explain in my last post) and thank you in advanced

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  • no if i get capx example i can set my sounds correctely. the scenario is clear. i have 3 sounds and 3 stages ( 3 layouts). i want to control each sound for every stage. play the sound, stop it, pause it ect... . im beginner, i dont know all about construct 2 so where i add these actions?? about the weird sound i dont know why i get it ( as i said is not a big problem for me).

  • its not a big problem lennaert sometimes appear sometimes not, its like a bug. i start stage and a sound from another stage start for 0.01 second and stop, that make the game lag for this 0.01 second. anyway thank very much lennaert for your help. i would like to someone post a capx explain how to control 3 sounds in 3 stages ( play first audio in the first stage, stop the first audio in the second stage and play the second audio etc....) ( the correct way) because i figure out how but with a strange way.

  • now i figure out how to control the 3 sounds, a little problem is when for example stage 1 startn, all work fine except a weird sound (from another stage, start for 0.01 second and stop) and make the game lagging. that sound appear sometimes not always. i dont know why.

    and also i hope someone can explain to me the emoaeden reply by capx examples thank you.

  • thanks emoaeden for reply, i dont understand very well what you said. can you please give me a capx example? so i can understand all the steps. thank you in advanced

  • ok thank you very much for help

  • thank you for your fast answer much appreciated . ok i will try that and post my feedback

    edit : but i make all 3 layouts with same event sheet. its not problem?

  • hi everyone , i try to make a game with 3 levels. i make every level in different layout, and i import 3 audio files. now i want to add 1 audio per level. for ex i want when stage finish . the current sound stop and the second sound play, when level 2 finish , the current sound stop and the third sound start ( every level with a single sound), but the problem is i dont know how to control these sounds to start and stop in every layout.

    can someone help me please ? thanks

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androidpro

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