You would set the x coordinate, when moving, to the closest x within range, using that formula.
That is if the offset is bigger than one.
Otherwise just use set x to int(self.x)
You could try something like int((sprite.x*youroffset)/youroffset)
I checked out loading a Sprite by the save image of Drawing canvas, and it works, although it looks like the resizing options may be off.
Be sure to use the asynchronous triggers that Drawing canvas offers. You are grabbing from the gpu after all.
Anybody got any hacks/tips for making uneven grids/collages/mosaics.
Looks like you can load it into a Sprite.
Thats part of the sdk rather than a system expression.
Are you making a plug?
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Has anyone made a proper bug report?
construct.net/en/forum/construct-2/bugs-21/must-read-first-bug-report-req-39300
They are still selling Construct 2.
Also:
Get rid of physics.
It doesn't work with other behaviors much.
Did you make a bug report?
Sure, just make sure the developer gives you a copy of the capx, and or source files.
Keep in mind there are different licenses based on income earned.
Those would start after your own editing I expect.
Member since 12 Nov, 2008