paulscottrobson's Recent Forum Activity

  • I would hazard a guess that it cannot find a file ; most of it is source information. I came across a bug several times where using CapX files a graphic file occasionally went walkabout ; I now always save in project mode (e.g. directory) and this never happens.

  • Depends how complex you want to get ; you could have a JSON file for each speech pattern which indicates when to open and close the mouth, it would probably be good enough unless you are doing SALT or something.

  • Are they both solid ? I've misunderstood, but I thought you wanted it to stop immediately ?

  • There probably is, but I would be inclined not to. If you have complex logic then it can be better handled by being broken up using subevents, or using local variables to store interim values, or using Families to group sprites together (for example). Clarity and readability are usually more important than brevity.

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  • Use a dictionary with the key as the name and the value as the number of instances.

  • Nice piece of work. My only criticism would be the 'introductory' level is quite difficult

    Your ideas for a next project are very sensible - do something completely different.

  • Destroy is really a "request to destroy" If you want to have an accurate number of active objects you will have to manage the count yourself.

  • Set a timer when the left button is pressed, put it away on the timer event, stop it when the left button is released.

  • Why not do it on on create/destroy and when you score something ? Or if it's a problem, update it using every x seconds (say every 1/10 second ?)

  • Thanks - I've got it working now, used your invisible sprite idea

  • I am working on a game for the Underground contest - it has a map, which you can tap, which has sprites on it, you can tap these, and has various gui items you can also tap.

    Problem is, when I tap one of the sprites, it also registers a tap on the tilemap underneath it - how do I stop the tap from propagating down the objects ?

  • As I understand it, I think, your problem is that your JSON file has "992.34" as data rather than the constant 992.34 ? Is this right ?

    You can fix this with an editor that does regex search and replace like Sublime Text, but probably the simplest way is to write a script in (say) Python which parses the JSON file looking for numbers in quotes and replaces them. Using re module it would probably be half a dozen lines tops if the JSON was formatted sensibly.

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paulscottrobson

Member since 11 Mar, 2015

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