Sagal's Recent Forum Activity

  • I nominated for Best Project too

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  • Looks nice though usable places are a bit limited but great looking still

  • Well I know the graphical stuff yeah. The Fat line on revolver was my mistake too lazy to explain all the dirty details but blame me on that. Wall texture was found on internet and I think its pretty good. But after all this was more like presentation and is going to be tutorial to show 2.5D elements that aren't documented yet like shooting and enemies.

    Well it should be the newest version with maze and at the end there is 2 enemies guarding artifact (First had 10 but the engine well game got bugged and didn't allow me to have more than 2). I removed the minimap to make game a lot harder (It wasn't easy for Indy neither )

    As I said this is too complex and hard work compared to what you will get at the end so im sticking into 2D. Going to make 2D Indy game which is probably going to be a lot better.

    But thanks for your opinions still^^

  • in family it wont just test all for that specific spider but checks spider that meets conditions and well when i tried that cap I didnt see any problems though I didnt test much cuz I had to go

  • VERSION OUT IT WILL BE THE FINAL FROM MY HANDS PLEASE DOWNLOAD AND TELL UR OPINIONS

  • It's okay Lucid I know how you felt there^^ and yes we all kinda didn't make it... But I might use these tactics for Indiana Jones 2D btw anyone know how to make kinda like "dynamic" rope?

  • Hehe well Indy doesn't always have time to clean his pistol he has to kick nazi's and kiss beautiful

    ladies and retrieve lost artifacts.

    But if atleast few people say make it shiny I will make it.

  • I know what you mean but well its not just for me... I dont need it right now but well I started to play around with it and some people joined me in chat and well we tried to do our best and so after it I decided that it would be a good challenge. So don't think this is just for me... You should've been there on chat so you would understand better ^^

    But still great work guys I might use these with my Indiana Jones 2D (doing it along with 3D )

  • Just insert spider into family and then use family for everything. Like enemy(family's name) is over MC -> jump and NOT spider is over MC - > jump

    EDIT You have to insert enemy family into sprite 33 and then replace all sprite 33 conditions and actions with enemy group. Well the group can be any but enemy should fit this case.

  • Check up top for update

  • Lol yeah but I have to say this is frikkin hard so any help is appreciated

  • Thanks^^ Now I got new textures for walls just need to fix aiming and insert some stuff to make game more interesting like ammo packs and health packs and ofc enemies and il try to insert whip too:D

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Sagal

Member since 1 Jul, 2008

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