Sagal's Recent Forum Activity

  • Hate that pink.... It makes my eye bleed if whole background is that colour etc.... something more "peaceful" colour would be better

  • *facepalm*

  • lol David

    That was answer everyone wanted to hear

  • Yep thats what I thought

  • Yeah he's been working there for ages

  • I think I have something called ol skool in soundsnap so I can get 5 sounds for free per month and well I'm not using it so if anyone wants something and I still have some "reserve" send me a pm or something

  • 48-50 here and its steady

    Oh yeah:

    C2D 4300 3.24 Ghz (OCed)

    4Gb of 800mhz DDR2

    HD4870 1GB

  • Hmm thats very true err I mean both parts that I'm vicious and that the search thing was a not needed but anyways lets forget this!

  • xxKitheifxx what is the name of that song? Just curious

  • It's higly unlikely to ever happen to be honest, atleast in my little mind.

    But to data's answer I didn't find it so harsh or so but maybe it's because im a seagull... Meh

    Anyways welcome and so on

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  • Of course if you need to do real reload system: press "R" wait 5 sec then mag is full is a bit more complex needing 2 PVs (except if someone has better idea how to do it) In short:

    Press R set pv1 to 1

    When pv1 is 1

    Every 500 MS

    add 1 to pv2

    When pv2 is 5000

    Set pv1 to 0

    Set pv2 to 0

    Set bullet (pv too) to lets say 30

    I've been wondering is there an easier way of doing? (Not counting just modified version where you eliminate pv2 by adding bullets) oh and ofc you prevent shooting when reloading (by having cond= pv1 is 0)

  • Ehh why not just use every x milliseconds? From what I've heard it's the simplest answer. Just have when button down & every (lets say 500) MS > shoot

    That way you can shoot 2 times a sec and if you want slower just increase the millisecond count or so.

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Sagal

Member since 1 Jul, 2008

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