zikdot's Recent Forum Activity

  • I built it in intel xdk using the crosswalk platform for android. initially i uploaded just the arm.apk to GooglePlay and downloaded it on my samsungS3 and the game was 19mb. Then after doing some updates to the game I uploaded the new APK's and decided to put both the arm.apk and x86.apk on GooglePlay. When i updated the game on my samsungS3 it was approx 41mb.

  • Why is my game so large. When i added it to the GooglePlay store if i uploaded just the arm.apk it was around 19mb and with the x86.apk

    it came to around 41mb. But even with just the single arm.apk it should'nt be so large

    Link to the game: play.google.com/store/apps/details?id=com.zikdotapps.tapit&hl=en_GB

    If you type 'zikdot' inside GooglePlay store you'll find it. The games called 'tapit'

    The game consists of 7 project sheets. The screen size is 1280 x 715 on all 7 sheets. The background images were made in illustrator

    with dimesntions of 1280 x 715 and 72 DPi so the memory size of the images aren't large either.

    when i look inside the project folders outside of the software through my desktop they dont seem to add up to more than 3mb so where is this size coming from???

    Thank you

  • It should only be 19mb. I also realised its a lot. Any ideas why? The images I made for the background were done in illustrator and made to the same dimensions as the screen. When going through the files I couldn't find any large files

  • Hi everyone, just wondering what methods you use to get your games noticed out in the market?

    Just published my game into GooglePlay. It's a simple yet fun hand-eye coordination game.

    If you want to download it, it's free in GooglePlay store. Just type 'zikdot' into the search area and it will come up with the game

    called 'TAPIT'. Thanks guys!

    Link to the game: play.google.com/store/apps/details?id=com.zikdotapps.tapit

  • Just completed my first C2 game. Its available on Google Play store (so only android devices for the moment).

    If you search 'zikdot' within google play it will come up with a game called 'TapIt'. If anyone has time to download it I would really appreciate it and happy to receive feedback, what needs changing etc.

    Thanks so much!

  • Just completed my first C2 game. Its available on Google Play store (so only android devices for the moment).

    If you search 'zikdot' within google play it will come up with a game called 'TapIt'. If anyone has time to download it I would really appreciate it and happy to receive feedback, what needs changing etc. Thanks so much!

  • thanks so much

  • Thank you very much:D

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  • Thanks so much it worked.! Im not very gpod woth programming language what did the integer float part mean. I know an integer is a number thats about it

    Thanks again

  • Do I overwrite the other default image that is there or just add an identical one just with my icon? Thank you

  • Ive upload my game to google play store. I managed to get the splash screens working etc but the loading icon is still C2. How do I go about personalising my own? Do I replace the current one that is in the icon default folder within c2?

  • So I've been having problems with respawning am object. I designed a simple game where there is a square and when you click on it you gain 1 point. When you click on it the object respawns to a random location (which is what I wanted).

    I did this by doing the following

    'Set position'

    X axis....random (950)

    Y axis....random (450)

    Since the screen has been set to 1280 x 715 it gives plenty of excess space so that the square does not go of the screen. The cube is 90x90.

    So the problem is that when it respawns it occasionally goes half off the screen so only half of the cube is visible on the screen even when u set the randon position to 'x axis random (200)' and 'y axis random (100)' it still spawns partly off the screen. Any ideas????

    Thanks so much

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zikdot

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