linkman2004's Recent Forum Activity

  • You have to host your files and images off site. I personally use Dropbox for my file hosting, but Box seems to be popular as well - both are free. For images, I'd suggest Imgur - free, no sign-up required, and they provide direct links to images so you can inline them in forum posts using the "Insert image" button in the full reply editor.

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  • RighteousNando - That's a feature in the original, and I plan to add it, but it's not in there yet. School is letting out soon, so I should have some time to work on this in a couple of weeks.

  • devMidgard - I can't know what's going on unless you provide a CAPX file. Did you create a camera before you set one to follow an object? You also need to make sure that your camera is active, which is an option in the camera creation actions.

    I'd suggest looking at the example file that comes with the plugin - that provides a good idea of how the system works.

  • It works! Unfortunately though the scroll speed when switching between the objects to follow is very slow.The speed at which it switches is going to be based on the amount of follow lag you have set - more lag means a slower switch time. Once I get smooth camera switching implemented - assuming that works in your case - this shouldn't be an issue.

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  • CrudeMik - As promised, here it is:

    Download Magicam Alpha 3 for Construct 2 (Includes example)

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    <font color="green">(ADD)</font> Un-follow object action. Allows you to remove an object followed by a camera from the camera's following list.

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    Just a small little update, but it should be a welcome addition for those who need it. If you encounter any bugs, please pass the CAP file along to me and I'll take a look.

  • Kyatric - Thanks, man - I really appreciate the comments. :)

    CrudeMik - Is camera switching not working for you? I haven't found any problems with that, but it's tough to generalize without seeing what you have. In the mean time, I'll look at adding an "Unfollow" action and hopefully get a new version up tomorrow.

  • Thanks again for the comments, guys.

    CrudeMik - If you could post a CAP, that would be awesome. I'll have some time to look at it tonight and see what's up.

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  • I'm locking this thread - I don't see any good coming from it.

    In addition, please remain courteous to your fellow forum members.

  • Dakiu - Thanks, man - I'm glad you're liking it! I've updated the main post so it's easier to see - thanks for mentioning that.

    In response to your second point, zoom to contain dynamically zooms the camera in or out so that all followed objects remain on the screen. The margins are the amount of space between the edges of the screen and the corresponding edges of the nearest followed objects - it acts like a border around the objects, essentially. The second layout in the example file gives a good idea of what's going on with the idea.

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linkman2004

Member since 15 Jan, 2008

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